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tabBar — Property, class feathers.extensions.tabbedApplication.TabbedViewNavigator
The tab bar.
TabBar — class, package feathers.controls
A line of tabs (vertical or horizontal), where one may be selected at a time.
TabBar() — Constructor, class feathers.controls.TabBar
Constructor.
tabBarAlign — Property, class feathers.extensions.tabbedApplication.TabbedViewNavigator
The vertical alignment of the tabBar.
tabBarAutoHide — Property, class feathers.extensions.tabbedApplication.TabbedViewNavigator
Auto-hide the tab bar.
tabBarFactory — Property, class feathers.controls.TabNavigator
A function used to generate the navigator's tab bar sub-component.
tabBarHeight — Property, class feathers.extensions.tabbedApplication.TabbedViewNavigator
The tab bar height.
tabBarPosition — Style, class feathers.controls.TabNavigator
The location of the tab bar.
tabBarStyleName — Property, class feathers.controls.TabNavigator
The value added to the styleNameList of the tab bar.
TabbedViewNavigator — class, package feathers.extensions.tabbedApplication
A container takes a tab Bar and ViewNavigators , based on LayoutGroup.
TabbedViewNavigator() — Constructor, class feathers.extensions.tabbedApplication.TabbedViewNavigator
Constructor.
TabbedViewNavigatorApplication — class, package feathers.extensions.tabbedApplication
Base class for a Feathers application with a TabbedViewNavigator as the root display object.
TabbedViewNavigatorApplication() — Constructor, class feathers.extensions.tabbedApplication.TabbedViewNavigatorApplication
Constructor.
tabDisabledSkinTexture — Property, class feathers.themes.BaseMetalWorksDesktopTheme
tabDisabledSkinTexture — Property, class feathers.themes.BaseMetalWorksMobileTheme
tabDownSkinTexture — Property, class feathers.themes.BaseMetalWorksDesktopTheme
tabDownSkinTexture — Property, class feathers.themes.BaseMetalWorksMobileTheme
tabFactory — Property, class feathers.controls.TabBar
Creates each tab.
tabFocusPaddingSize — Property, class feathers.themes.BaseMetalWorksMobileTheme
tabInitializer — Property, class feathers.controls.TabBar
Modifies the properties of an individual tab, using an item from the data provider.
tabletScreenLandscapeWidthMinimumInches — Static Property, class feathers.system.DeviceCapabilities
The minimum physical size, in inches, of the device's larger side to be considered a tablet.
tabletScreenPortraitWidthMinimumInches — Static Property, class feathers.system.DeviceCapabilities
The minimum physical width, in inches, of the device when in portrait orientation to be considered a tablet.
TabNavigator — class, package feathers.controls
A tabbed container.
TabNavigator() — Constructor, class feathers.controls.TabNavigator
Constructor.
TabNavigatorApplication — class, package feathers.core
Base class for a Feathers application with a TabNavigator as the root display object.
TabNavigatorApplication() — Constructor, class feathers.core.TabNavigatorApplication
Constructor.
TabNavigatorItem — class, package feathers.controls
Data for an individual tab that will be displayed by a TabNavigator component.
TabNavigatorItem(classOrFunctionOrDisplayObject:Object, label:String, icon:starling.display:DisplayObject) — Constructor, class feathers.controls.TabNavigatorItem
Constructor.
tabProperties — Property, class feathers.controls.TabBar
An object that stores properties for all of the tab bar's tabs, and the properties will be passed down to every tab when the tab bar validates.
tabReleaser — Property, class feathers.controls.TabBar
Resets the properties of an individual tab, using the item from the data provider that was associated with the tab.
TAB_SCALE9_GRID — Constant Static Property, class feathers.themes.BaseMetalWorksDesktopTheme
TAB_SCALE9_GRID — Constant Static Property, class feathers.themes.BaseMetalWorksMobileTheme
tabSelectedDisabledSkinTexture — Property, class feathers.themes.BaseMetalWorksDesktopTheme
tabSelectedDisabledSkinTexture — Property, class feathers.themes.BaseMetalWorksMobileTheme
tabSelectedSkinTexture — Property, class feathers.themes.BaseMetalWorksDesktopTheme
tabSelectedUpSkinTexture — Property, class feathers.themes.BaseMetalWorksMobileTheme
TAB_SKIN_TEXTURE_REGION — Constant Static Property, class feathers.themes.BaseMetalWorksMobileTheme
tabStops — Property, class feathers.controls.text.TextBlockTextRenderer
Specifies the tab stops for the text in the text block, in the form of a Vector of TabStop objects.
tabStyleName — Property, class feathers.controls.TabBar
The value added to the styleNameList of the tabs.
tabUpSkinTexture — Property, class feathers.themes.BaseMetalWorksDesktopTheme
tabUpSkinTexture — Property, class feathers.themes.BaseMetalWorksMobileTheme
tapCount — Property, class feathers.utils.touch.TapToEvent
The number of times a component must be tapped before the event will be dispatched.
tapCount — Property, class starling.events.Touch
The number of taps the finger made in a short amount of time.
tapToDeselect — Property, class feathers.utils.touch.TapToSelect
May be set to true to allow the target to be deselected when tapped.
TapToEvent — class, package feathers.utils.touch
Dispatches an event from the target when the target is tapped/clicked.
TapToEvent(target:starling.display:DisplayObject, eventType:String) — Constructor, class feathers.utils.touch.TapToEvent
Constructor.
tapToSelect — Property, class feathers.utils.touch.LongPress
If the target can be selected by tapping, the TapToSelect instance should be passed in so that it can be temporarily disabled when a long press is detected.
TapToSelect — class, package feathers.utils.touch
Changes the isSelected property of the target when the target is tapped (which will dispatch Event.CHANGE).
TapToSelect(target:feathers.core:IToggle) — Constructor, class feathers.utils.touch.TapToSelect
Constructor.
tapToTrigger — Property, class feathers.utils.touch.LongPress
If the target can be triggered by tapping, the TapToTrigger instance should be passed in so that it can be temporarily disabled when a long press is detected.
TapToTrigger — class, package feathers.utils.touch
Dispatches Event.TRIGGERED from the target when the target is tapped.
TapToTrigger(target:starling.display:DisplayObject) — Constructor, class feathers.utils.touch.TapToTrigger
Constructor.
target — Property, class feathers.display.RenderDelegate
The displaying object being rendered.
target — Property, class feathers.motion.effectClasses.BaseEffectContext
The target of the effect.
target — Property, interface feathers.motion.effectClasses.IEffectContext
The target of the effect.
target — Property, class feathers.utils.keyboard.KeyToEvent
The target component that should be selected when a key is pressed.
target — Property, class feathers.utils.keyboard.KeyToSelect
The target component that should be selected when a key is pressed.
target — Property, class feathers.utils.keyboard.KeyToState
The target component that should change state when a key is pressed or released.
target — Property, class feathers.utils.touch.LongPress
The target component that should dispatch FeathersEventType.LONG_PRESS when tapped.
target — Property, class feathers.utils.touch.TapToEvent
The target component that should dispatch the eventType when tapped.
target — Property, class feathers.utils.touch.TapToSelect
The target component that should be selected when tapped.
target — Property, class feathers.utils.touch.TouchToState
The target component that should change state based on touch phases.
target — Property, class starling.animation.Tween
The target object that is animated.
target — Property, class starling.events.Event
The object that dispatched the event.
target — Property, class starling.events.Touch
The display object at which the touch occurred.
target — Property, interface starling.filters.IFilterHelper
The display object the filter is currently attached to.
target — Property, class starling.styles.MeshStyle
The target the style is currently assigned to.
targetBounds — Property, interface starling.filters.IFilterHelper
The bounds of the target object (plus padding) in stage coordinates.
taskManager — Property, class feathers.extensions.toaster.Toaster
If taskManager is set to true, every toaster start when the previous toaster is finished.
TEAL — Constant Static Property, class starling.utils.Color
tex(resultReg:String, uvReg:String, sampler:int, texture:starling.textures:Texture, convertToPmaIfRequired:Boolean) — Static Method , class starling.rendering.FilterEffect
Creates an AGAL source string with a tex operation, including an options list with the appropriate format flag.
text — Property, class feathers.controls.Label
The text displayed by the label.
text — Property, class feathers.controls.ScrollText
The text to display.
text — Property, class feathers.controls.TextArea
The text displayed by the text area.
text — Property, class feathers.controls.TextCallout
The text to display in the callout.
text — Property, class feathers.controls.TextInput
The text displayed by the text input.
text — Property, class feathers.controls.text.BaseTextRenderer
The text to render.
text — Property, class feathers.core.BaseTextEditor
The text displayed by the editor.
text — Property, interface feathers.core.ITextEditor
The text displayed by the editor.
text — Property, interface feathers.core.ITextRenderer
The text to render.
text — Property, interface feathers.core.IToolTip
The text to display in the tool tip.
text — Property, class feathers.text.StageTextField
text — Property, class starling.display.Button
The text that is displayed on the button.
text — Property, class starling.text.TextField
The displayed text.
textAlign — Property, class feathers.controls.text.StageTextTextEditor
Indicates the paragraph alignment.
textAlign — Property, class feathers.controls.text.TextBlockTextRenderer
The alignment of the text.
textAlign — Property, class feathers.text.StageTextField
TEXT_ALIGN_CENTER — Constant Static Property, class feathers.controls.text.TextBlockTextEditor
The text will be centered horizontally.
TEXT_ALIGN_LEFT — Constant Static Property, class feathers.controls.text.TextBlockTextEditor
The text will be positioned to the left edge.
TEXT_ALIGN_RIGHT — Constant Static Property, class feathers.controls.text.TextBlockTextEditor
The text will be positioned to the right edge.
TextArea — class, package feathers.controls
A text entry control that allows users to enter and edit multiple lines of uniformly-formatted text with the ability to scroll.
TextArea() — Constructor, class feathers.controls.TextArea
Constructor.
textAreaTextEditorFactory() — Static Method , class feathers.themes.BaseMetalWorksMobileTheme
The text editor factory for a TextArea creates a TextFieldTextEditorViewPort.
textBlock — Property, class feathers.controls.text.TextBlockTextRenderer
The TextBlock instance used to render the text before taking a texture snapshot.
TextBlockTextEditor — class, package feathers.controls.text
Text that may be edited at runtime by the user with the TextInput component, rendered with a native flash.text.engine.TextBlock from Flash Text Engine (sometimes abbreviated as FTE).
TextBlockTextEditor() — Constructor, class feathers.controls.text.TextBlockTextEditor
Constructor.
TextBlockTextRenderer — class, package feathers.controls.text
Renders text with a native flash.text.engine.TextBlock from Flash Text Engine (sometimes abbreviated as FTE), and draws it to BitmapData before uploading it to a texture on the GPU.
TextBlockTextRenderer() — Constructor, class feathers.controls.text.TextBlockTextRenderer
Constructor.
textBounds — Property, class starling.display.Button
The bounds of the textfield on the button.
textBounds — Property, class starling.text.TextField
Returns the bounds of the text within the text field.
TextCallout — class, package feathers.controls
A special Callout designed to display text.
TextCallout() — Constructor, class feathers.controls.TextCallout
Constructor.
textColor — Property, class feathers.extensions.progress.CircleProgress
Indicates the color of the text.
textEditor — Property, class feathers.controls.TextInput
The text editor sub-component.
textEditorFactory — Property, class feathers.controls.TextArea
A function used to instantiate the text editor view port.
textEditorFactory — Property, class feathers.controls.TextInput
A function used to instantiate the text editor.
textEditorFactory() — Static Method , class feathers.themes.BaseMetalWorksDesktopTheme
The default global text editor factory for this theme creates a TextBlockTextEditor.
textEditorFactory() — Static Method , class feathers.themes.BaseMetalWorksMobileTheme
The default global text editor factory for this theme creates a StageTextTextEditor.
textEditorProperties — Property, class feathers.controls.TextArea
An object that stores properties for the text area's text editor sub-component, and the properties will be passed down to the text editor when the text area validates.
textEditorProperties — Property, class feathers.controls.TextInput
An object that stores properties for the input's text editor sub-component, and the properties will be passed down to the text editor when the input validates.
textEditorStyleName — Property, class feathers.controls.TextArea
The value added to the styleNameList of the text editor.
textEditorStyleName — Property, class feathers.controls.TextInput
The value added to the styleNameList of the text editor.
textField — Property, class feathers.controls.text.TextFieldTextEditor
The text field sub-component.
textField — Property, class feathers.controls.text.TextFieldTextRenderer
The TextField instance used to render the text before taking a texture snapshot.
textField — Property, class feathers.extensions.controls.text.TLFTextFieldTextEditor
The text field sub-component.
TextField — class, package starling.text
A TextField displays text, using either standard true type fonts, custom bitmap fonts, or a custom text representation.
TextField(width:int, height:int, text:String, format:starling.text:TextFormat, options:starling.text:TextOptions) — Constructor, class starling.text.TextField
Create a new text field with the given properties.
TextFieldAutoSize — class, package starling.text
This class is an enumeration of constant values used in setting the autoSize property of the TextField class.
TextFieldTextEditor — class, package feathers.controls.text
Text that may be edited at runtime by the user with the TextInput component, using the native flash.text.TextField class with its type property set to flash.text.TextInputType.INPUT.
TextFieldTextEditor() — Constructor, class feathers.controls.text.TextFieldTextEditor
Constructor.
TextFieldTextEditorViewPort — class, package feathers.controls.text
A text editor view port for the TextArea component that uses flash.text.TextField.
TextFieldTextEditorViewPort() — Constructor, class feathers.controls.text.TextFieldTextEditorViewPort
Constructor.
TextFieldTextRenderer — class, package feathers.controls.text
Renders text with a native flash.text.TextField and draws it to BitmapData before uploading it to a texture on the GPU.
TextFieldTextRenderer() — Constructor, class feathers.controls.text.TextFieldTextRenderer
Constructor.
textFont — Property, class feathers.extensions.progress.CircleProgress
Indicates the font of the text.
textFormat — Property, class feathers.controls.text.BitmapFontTextRenderer
Advanced font formatting used to draw the text, if fontStyles and starling.text.TextFormat cannot be used on the parent component because the other features of bitmap fonts are required.
textFormat — Property, class feathers.controls.text.TextFieldTextEditor
Advanced font formatting used to draw the text, if fontStyles and starling.text.TextFormat cannot be used on the parent component because the full capabilities of flash.text.TextField are required.
textFormat — Property, class feathers.controls.text.TextFieldTextRenderer
Advanced font formatting used to draw the text, if fontStyles and starling.text.TextFormat cannot be used on the parent component because the full capabilities of flash.text.TextField are required.
textFormat — Property, class feathers.extensions.controls.text.TLFTextFieldTextEditor
Advanced font formatting used to draw the text, if fontStyles and starling.text.TextFormat cannot be used on the parent component because the full capabilities of flash.text.TextField are required.
textFormat — Style, class feathers.controls.ScrollText
Advanced font formatting used to draw the text if fontStyles cannot be used.
TextFormat — class, package starling.text
The TextFormat class represents character formatting information.
TextFormat(font:String, size:Number, color:uint, horizontalAlign:String, verticalAlign:String) — Constructor, class starling.text.TextFormat
Creates a new TextFormat instance with the given properties.
textHAlign — Property, class starling.display.Button
The horizontal alignment of the text on the button.
textInput — Property, class feathers.controls.NumericStepper
The text input sub-component.
textInput — Property, class feathers.extensions.color.ColorPicker
The text input to display the hexadecimal color value.
TextInput — class, package feathers.controls
A text entry control that allows users to enter and edit a single line of uniformly-formatted text.
TextInput() — Constructor, class feathers.controls.TextInput
Constructor.
textInputFactory — Property, class feathers.controls.NumericStepper
A function used to generate the numeric stepper's text input sub-component.
textInputGap — Style, class feathers.controls.NumericStepper
The gap, in pixels, between the numeric stepper's text input and its buttons.
TextInputNavigation — class, package feathers.utils.text
Functions for navigating text inputs with the keyboard.
textInputProperties — Property, class feathers.controls.NumericStepper
An object that stores properties for the numeric stepper's text input sub-component, and the properties will be passed down to the text input when the numeric stepper validates.
TextInputRestrict — class, package feathers.utils.text
Duplicates the functionality of the restrict property on flash.text.TextField.
TextInputRestrict(restrict:String) — Constructor, class feathers.utils.text.TextInputRestrict
Constructor.
TextInputState — class, package feathers.controls
States for text input components.
textInputStyleName — Property, class feathers.controls.NumericStepper
The value added to the styleNameList of the text input.
textJustifier — Property, class feathers.controls.text.TextBlockTextRenderer
Specifies the TextJustifier to use during line creation.
TextOptions — class, package starling.text
The TextOptions class contains data that describes how the letters of a text should be assembled on text composition.
TextOptions(wordWrap:Boolean, autoScale:Boolean) — Constructor, class starling.text.TextOptions
Creates a new TextOptions instance with the given properties.
textRenderer — Property, class feathers.controls.Label
The text renderer.
textRenderer — Property, class feathers.controls.TextCallout
The text renderer.
textRendererFactory — Property, class feathers.controls.Label
A function used to instantiate the label's text renderer sub-component.
textRendererFactory — Property, class feathers.controls.TextCallout
A function used to instantiate the callout's text renderer sub-component.
textRendererFactory — Property, class feathers.controls.renderers.DefaultDataGridHeaderRenderer
A function that generates an ITextRenderer that displays the header's text.
textRendererFactory() — Static Method , class feathers.themes.BaseMetalWorksDesktopTheme
The default global text renderer factory for this theme creates a TextBlockTextRenderer.
textRendererFactory() — Static Method , class feathers.themes.BaseMetalWorksMobileTheme
The default global text renderer factory for this theme creates a TextBlockTextRenderer.
textRendererProperties — Property, class feathers.controls.Label
An object that stores properties for the label's text renderer sub-component, and the properties will be passed down to the text renderer when the label validates.
textRendererStyleName — Property, class feathers.controls.Label
The value added to the styleNameList of the text renderer.
textRendererStyleName — Property, class feathers.controls.TextCallout
The value added to the styleNameList of the text renderer sub-component.
textRendererStyleName — Property, class feathers.controls.renderers.DefaultDataGridHeaderRenderer
The value added to the styleNameList of the text renderer.
TEXT_SELECTION_BACKGROUND_COLOR — Constant Static Property, class feathers.themes.BaseMetalWorksDesktopTheme
textSize — Property, class feathers.extensions.progress.CircleProgress
The size of the text.
textSnapshot — Property, class feathers.controls.text.StageTextTextEditor
An image that displays a snapshot of the native StageText in the Starling display list when the editor doesn't have focus.
textSnapshot — Property, class feathers.controls.text.TextBlockTextRenderer
An image that displays a snapshot of the native TextBlock in the Starling display list when the editor doesn't have focus.
textSnapshot — Property, class feathers.controls.text.TextFieldTextEditor
An image that displays a snapshot of the native TextField in the Starling display list when the editor doesn't have focus.
textSnapshot — Property, class feathers.controls.text.TextFieldTextRenderer
An image that displays a snapshot of the native TextField in the Starling display list when the editor doesn't have focus.
textSnapshot — Property, class feathers.extensions.controls.text.TLFTextFieldTextEditor
An image that displays a snapshot of the native TextField in the Starling display list when the editor doesn't have focus.
textSnapshots — Property, class feathers.controls.text.TextBlockTextRenderer
If multiple snapshots are needed due to texture size limits, the snapshots appearing after the first are stored here.
textSnapshots — Property, class feathers.controls.text.TextFieldTextRenderer
If multiple snapshots are needed due to texture size limits, the snapshots appearing after the first are stored here.
texture — Property, class feathers.media.VideoPlayer
The texture used to display the video.
texture — Property, class starling.display.Mesh
The texture that is mapped to the mesh (or null, if there is none).
texture — Property, class starling.display.Quad
The texture that is mapped to the quad (or null, if there is none).
texture — Property, class starling.rendering.FilterEffect
The texture to be mapped onto the vertices.
texture — Property, class starling.styles.MeshStyle
The texture that is mapped to the mesh (or null, if there is none).
texture — Property, class starling.text.BitmapChar
The texture of the character.
texture — Property, class starling.text.BitmapFont
The underlying texture that contains all the chars.
texture — Property, class starling.textures.TextureAtlas
The base texture that makes up the atlas.
Texture — class, package starling.textures
A texture stores the information that represents an image.
TextureAtlas — class, package starling.textures
A texture atlas is a collection of many smaller textures in one big image.
TextureAtlas(texture:starling.textures:Texture, data:any) — Constructor, class starling.textures.TextureAtlas
Create a texture atlas from a texture and atlas data.
textureCache — Property, class feathers.controls.ImageLoader
An optional cache for textures.
TextureCache — class, package feathers.utils.textures
Caches textures in memory.
TextureCache(maxUnretainedTextures:int) — Constructor, class feathers.utils.textures.TextureCache
Constructor.
textureFormat — Property, class feathers.controls.ImageLoader
The texture format to use when creating a texture loaded from a URL.
textureFormat — Property, class starling.filters.FragmentFilter
The format of the filter texture.
textureFormat — Property, class starling.text.TextOptions
The Context3DTextureFormat of any textures that are created during text composition.
textureFormat — Property, class starling.utils.AssetManager
Textures that are created from Bitmaps will be uploaded to the GPU with the Context3DTextureFormat assigned to this property.
TextureFragmentShader — class, package starling.display.shaders.fragment
TextureFragmentShader() — Constructor, class starling.display.shaders.fragment.TextureFragmentShader
TextureMaterial — class, package starling.display.materials
TextureMaterial(texture:starling.textures:Texture, color:uint) — Constructor, class starling.display.materials.TextureMaterial
TextureOptions — class, package starling.textures
The TextureOptions class specifies options for loading textures with the Texture.fromData and Texture.fromTextureBase methods.
TextureOptions(scale:Number, mipMapping:Boolean, format:String, premultipliedAlpha:Boolean, forcePotTexture:Boolean) — Constructor, class starling.textures.TextureOptions
Creates a new instance with the given options.
textureQueueDuration — Property, class feathers.controls.ImageLoader
If delayTextureCreation is true and the duration is not Number.POSITIVE_INFINITY, the loader will be added to a queue where the textures are uploaded to the GPU in sequence to avoid significantly affecting performance.
textureRepeat — Property, class starling.display.Mesh
Indicates if pixels at the edges will be repeated or clamped.
textureRepeat — Property, class starling.rendering.FilterEffect
Indicates if pixels at the edges will be repeated or clamped.
textureRepeat — Property, class starling.styles.MeshStyle
Indicates if pixels at the edges will be repeated or clamped.
textures — Property, interface starling.display.materials.IMaterial
textures — Property, class starling.display.materials.StandardMaterial
textureScale — Property, class feathers.controls.ImageLoader
Scales the texture dimensions during measurement, but does not set the texture's scale factor.
textureScale — Property, class starling.text.TextOptions
The scale factor of any textures that are created during text composition.
textureSmoothing — Property, class feathers.controls.text.BitmapFontTextRenderer
A texture smoothing value passed to each character image.
textureSmoothing — Property, class starling.display.Mesh
The smoothing filter that is used for the texture.
textureSmoothing — Property, class starling.filters.FragmentFilter
The smoothing mode of the filter texture.
textureSmoothing — Property, class starling.rendering.FilterEffect
The smoothing filter that is used for the texture.
textureSmoothing — Property, class starling.styles.MeshStyle
The smoothing filter that is used for the texture.
textureSmoothing — Style, class feathers.controls.ImageLoader
The texture smoothing value to use on the internal starling.display.Image.
TextureSmoothing — class, package starling.textures
A class that provides constant values for the possible smoothing algorithms of a texture.
texturesRestored — Event, class starling.utils.AssetManager
Dispatched when all textures have been restored after a context loss.
TEXTURES_RESTORED — Constant Static Property, class starling.events.Event
Event type that is dispatched by the AssetManager after a context loss.
TextureVertexColorFragmentShader — class, package starling.display.shaders.fragment
TextureVertexColorFragmentShader() — Constructor, class starling.display.shaders.fragment.TextureVertexColorFragmentShader
textVAlign — Property, class starling.display.Button
The vertical alignment of the text on the button.
textVisible — Property, class feathers.extensions.progress.CircleProgress
The visibility of the text.
theme — Property, class feathers.core.Application
The fully-qualified class name of the application's theme, to be instantiated by Feathers once Starling has created its context, but before the application root class is created.
theme — Property, class feathers.core.DrawersApplication
The fully-qualified class name of the application's theme, to be instantiated by Feathers once Starling has created its context, but before the application root class is created.
theme — Property, interface feathers.core.IApplication
The fully-qualified class name of the application's theme, to be instantiated by Feathers once Starling has created its context, but before the application root class is created.
theme — Property, class feathers.core.StackScreenNavigatorApplication
The fully-qualified class name of the application's theme, to be instantiated by Feathers once Starling has created its context, but before the application root class is created.
theme — Property, class feathers.core.TabNavigatorApplication
The fully-qualified class name of the application's theme, to be instantiated by Feathers once Starling has created its context, but before the application root class is created.
theme — Property, class feathers.extensions.tabbedApplication.TabbedViewNavigatorApplication
The fully-qualified class name of the application's theme, to be instantiated by Feathers once Starling has created its context, but before the application root class is created.
theme — Property, class feathers.extensions.tabbedApplication.ViewNavigatorApplication
The fully-qualified class name of the application's theme, to be instantiated by Feathers once Starling has created its context, but before the application root class is created.
thickness — Property, class feathers.controls.text.TextFieldTextEditor
The thickness of the glyph edges in this text field.
thickness — Property, class feathers.controls.text.TextFieldTextRenderer
The thickness of the glyph edges in this text field.
thickness — Property, class feathers.extensions.controls.text.TLFTextFieldTextEditor
The thickness of the glyph edges in this text field.
thickness — Property, class feathers.extensions.progress.CircleProgress
The thickness of the circle.
thickness — Property, class starling.display.graphics.StrokeVertex
thickness — Style, class feathers.controls.ScrollText
The thickness of the glyph edges in this text field.
threshold — Property, class starling.styles.DistanceFieldStyle
The threshold that will separate the inside from the outside of the shape.
throwEase — Style, class feathers.controls.Scroller
The easing function used for "throw" animations.
throwElasticity — Style, class feathers.controls.Scroller
If the scroll position goes outside the minimum or maximum bounds when the scroller's content is "thrown", the scrolling will be constrained using this multiplier.
throwTo(targetHorizontalScrollPosition:Number, targetVerticalScrollPosition:Number, duration:Number) — method, class feathers.controls.Scroller
Immediately throws the scroller to the specified position, with optional animation.
throwToPage(targetHorizontalPageIndex:int, targetVerticalPageIndex:int, duration:Number) — method, class feathers.controls.Scroller
Immediately throws the scroller to the specified page index, with optional animation.
thumb — Property, class feathers.controls.ScrollBar
The scroll bar's thumb sub-component.
thumb — Property, class feathers.controls.SimpleScrollBar
The thumb sub-component.
thumb — Property, class feathers.controls.Slider
The thumb sub-component.
thumb — Property, class feathers.controls.ToggleSwitch
The thumb sub-component.
thumbFactory — Property, class feathers.controls.ScrollBar
A function used to generate the scroll bar's thumb sub-component.
thumbFactory — Property, class feathers.controls.SimpleScrollBar
A function used to generate the scroll bar's thumb sub-component.
thumbFactory — Property, class feathers.controls.Slider
A function used to generate the slider's thumb sub-component.
thumbFactory — Property, class feathers.controls.ToggleSwitch
A function used to generate the toggle switch's thumb sub-component.
thumbOffset — Style, class feathers.controls.Slider
Offsets the position of the thumb by a certain number of pixels in a direction perpendicular to the track.
thumbProperties — Property, class feathers.controls.ScrollBar
An object that stores properties for the scroll bar's thumb, and the properties will be passed down to the thumb when the scroll bar validates.
thumbProperties — Property, class feathers.controls.SimpleScrollBar
An object that stores properties for the scroll bar's thumb, and the properties will be passed down to the thumb when the scroll bar validates.
thumbProperties — Property, class feathers.controls.Slider
An object that stores properties for the slider's thumb, and the properties will be passed down to the thumb when the slider validates.
thumbProperties — Property, class feathers.controls.ToggleSwitch
An object that stores properties for the toggle switch's thumb sub-component, and the properties will be passed down to the thumb when the toggle switch validates.
thumbStyleName — Property, class feathers.controls.ScrollBar
The value added to the styleNameList of the thumb.
thumbStyleName — Property, class feathers.controls.SimpleScrollBar
The value added to the styleNameList of the thumb.
thumbStyleName — Property, class feathers.controls.Slider
The value added to the styleNameList of the thumb.
thumbStyleName — Property, class feathers.controls.ToggleSwitch
The value added to the styleNameList of the thumb.
TiledColumnsLayout — class, package feathers.layout
Positions items as tiles (equal width and height) from top to bottom in multiple columns.
TiledColumnsLayout() — Constructor, class feathers.layout.TiledColumnsLayout
Constructor.
TiledRowsLayout — class, package feathers.layout
Positions items as tiles (equal width and height) from left to right in multiple rows.
TiledRowsLayout() — Constructor, class feathers.layout.TiledRowsLayout
Constructor.
tileGrid — Property, class starling.display.Image
The current tiling grid that is in effect.
tileGrid — Style, class feathers.controls.ImageLoader
The tileGrid value to use on the internal starling.display.Image.
tileHorizontalAlign — Property, class feathers.layout.BaseTiledLayout
If the item's width is less than the tile bounds, the position of the item can be aligned horizontally.
tileVerticalAlign — Property, class feathers.layout.BaseTiledLayout
If an item's height is less than the tile bounds, the position of the item can be aligned vertically.
TIME — Constant Static Property, class feathers.controls.DateTimeMode
Only the time will be displayed.
TimeLabel — class, package feathers.media
A specialized label that can display the current playhead time, total time, remaining time, or a combined current and total time for a media player.
TimeLabel() — Constructor, class feathers.media.TimeLabel
Constructor.
timeScale — Property, class starling.animation.Juggler
The scale at which the time is passing.
timestamp — Property, class starling.events.Touch
The moment the touch occurred (in seconds since application start).
timestamp — Property, class starling.events.TouchEvent
The time the event occurred (in seconds since application launch).
tint(color:uint, amount:Number) — method, class starling.filters.ColorMatrixFilter
Tints the image in a certain color, analog to what can be done in Adobe Animate.
tinted — Property, class starling.rendering.MeshEffect
Indicates if the rendered vertices are tinted in any way, i.e.
tinted — Property, class starling.rendering.VertexData
Indicates if the mesh contains any vertices that are not white or not fully opaque.
title — Property, class feathers.controls.Header
The text displayed for the header's title.
title — Property, class feathers.controls.Panel
The panel's title to display in the header.
title — Property, class feathers.controls.WebView
The title of the currently loaded page.
titleAlign — Style, class feathers.controls.Header
The preferred horizontal position of the title.
titleFactory — Property, class feathers.controls.Header
A function used to instantiate the header's title text renderer sub-component.
titleGap — Style, class feathers.controls.Header
Space, in pixels, between the title and the left or right groups of items.
titleProperties — Property, class feathers.controls.Header
An object that stores properties for the header's title text renderer sub-component, and the properties will be passed down to the text renderer when the header validates.
titleStyleName — Property, class feathers.controls.Header
The value added to the styleNameList of the header's title text renderer.
titleTextRenderer — Property, class feathers.controls.Header
The text renderer for the header's title.
TLFTextFieldTextEditor — class, package feathers.extensions.controls.text
Text that may be edited at runtime by the user with the TextInput component, using the native fl.text.TLFTextField class with its type property set to flash.text.TextInputType.INPUT.
TLFTextFieldTextEditor() — Constructor, class feathers.extensions.controls.text.TLFTextFieldTextEditor
Constructor.
TLFTextFieldTextEditorViewPort — class, package feathers.extensions.controls.text
A text editor view port for the TextArea component that uses fl.text.TLFTextField.
TLFTextFieldTextEditorViewPort() — Constructor, class feathers.extensions.controls.text.TLFTextFieldTextEditorViewPort
Constructor.
Toaster — class, package feathers.extensions.toaster
A toaster provides simple feedback about an operation in a small popup.
Toaster(root:Object) — Constructor, class feathers.extensions.toaster.Toaster
toasterRenderer — Property, class feathers.extensions.toaster.Toaster
The class used to instantiate toaster renderer.
toasters — Property, class feathers.extensions.toaster.Toaster
The toasters added on the stage.
todayLabel — Property, class feathers.controls.DateTimeSpinner
If not null, and the editingMode property is set to DateTimeMode.DATE_AND_TIME the date matching today's current date will display this label instead of the date.
toEnd() — method, class feathers.motion.effectClasses.BaseEffectContext
Advances the effect to the end and forces Event.COMPLETE to dispatch.
toEnd() — method, interface feathers.motion.effectClasses.IEffectContext
Advances the effect to the end and forces Event.COMPLETE to dispatch.
toggle(name:String) — method, class feathers.core.TokenList
The token is added to the list if it doesn't appear in the list, or it is removed from the list if it is already in the list.
toggleBottomDrawer(duration:Number) — method, class feathers.controls.Drawers
Opens or closes the bottom drawer.
toggleBranch(branch:Object, open:Boolean) — method, class feathers.controls.Tree
Opens or closes a branch.
ToggleButton — class, package feathers.controls
A button that may be selected and deselected when triggered.
ToggleButton() — Constructor, class feathers.controls.ToggleButton
Constructor.
toggleButtonOnOpenAndClose — Style, class feathers.controls.PickerList
Determines if the isSelected property of the picker list's button sub-component is toggled when the list is opened and closed, if the class used to create the thumb implements the IToggle interface.
TOGGLE_BUTTON_SCALE9_GRID — Constant Static Property, class feathers.themes.BaseMetalWorksDesktopTheme
toggleButtonSelectedDisabledSkinTexture — Property, class feathers.themes.BaseMetalWorksDesktopTheme
toggleButtonSelectedUpSkinTexture — Property, class feathers.themes.BaseMetalWorksDesktopTheme
toggleDisplayMode — Style, class feathers.media.TimeLabel
If the displayMode property is set to MediaTimeMode.CURRENT_TIME or MediaTimeMode.REMAINING_TIME, and this property is set to true, the label will switch to displaying the current time and the remaining time, if tapped or clicked.
toggleDuration — Style, class feathers.controls.ToggleSwitch
The duration, in seconds, of the animation when the toggle switch is toggled and animates the position of the thumb.
toggleEase — Style, class feathers.controls.ToggleSwitch
The easing function used for toggle animations.
toggleFullScreen() — method, class feathers.media.VideoPlayer
Goes to full screen or returns to normal display.
toggleGroup — Property, class feathers.controls.TabBar
The toggle group.
toggleGroup — Property, class feathers.controls.ToggleButton
When the toggle is added to a ToggleGroup, the group will manage the entire group's selection when one of the toggles in the group changes.
toggleGroup — Property, interface feathers.core.IGroupedToggle
When the toggle is added to a ToggleGroup, the group will manage the entire group's selection when one of the toggles in the group changes.
ToggleGroup — class, package feathers.core
Controls the selection of two or more IToggle instances where only one may be selected at a time.
ToggleGroup() — Constructor, class feathers.core.ToggleGroup
Constructor.
toggleLeftDrawer(duration:Number) — method, class feathers.controls.Drawers
Opens or closes the left drawer.
togglePlayPause() — method, class feathers.media.BaseTimedMediaPlayer
Toggles the media content between playing and paused states.
togglePlayPause() — method, interface feathers.media.ITimedMediaPlayer
Toggles the media content between playing and paused states.
toggleRightDrawer(duration:Number) — method, class feathers.controls.Drawers
Opens or closes the right drawer.
ToggleState — class, package feathers.controls
States for simple toggle components.
ToggleSwitch — class, package feathers.controls
Similar to a light switch with on and off states.
ToggleSwitch() — Constructor, class feathers.controls.ToggleSwitch
Constructor.
toggleThumbSelection — Style, class feathers.controls.ToggleSwitch
Determines if the isSelected property of the thumb is updated to match the isSelected property of the toggle switch, if the class used to create the thumb implements the IToggle interface.
toggleTopDrawer(duration:Number) — method, class feathers.controls.Drawers
Opens or closes the top drawer.
TokenList — class, package feathers.core
A list of space-delimited tokens.
TokenList() — Constructor, class feathers.core.TokenList
Constructor.
toNativeFormat(out:flash.text:TextFormat) — method, class starling.text.TextFormat
Converts the Starling TextFormat instance to a Flash TextFormat.
toolTip — Property, class feathers.core.FeathersControl
Text to display in a tool tip to when hovering over this component, if the ToolTipManager is enabled.
toolTip — Property, interface feathers.core.IFeathersControl
Text to display in a tool tip to when hovering over this component, if the ToolTipManager is enabled.
toolTipFactory — Property, class feathers.core.DefaultToolTipManager
A function that creates a tool tip.
ToolTipManager — class, package feathers.core
Manages tool tips.
toolTipManagerFactory — Static Property, class feathers.core.ToolTipManager
A function that creates a tool tip manager.
top — Property, class feathers.extensions.tabbedApplication.TabbedViewNavigator
Distance from the top of the application.
top — Property, class feathers.layout.AnchorLayoutData
The position, in pixels, of the top edge relative to the top anchor, or, if there is no top anchor, then the position is relative to the top edge of the parent container.
top — Property, class starling.utils.Padding
The padding towards the top.
TOP — Constant Static Property, class feathers.layout.RelativePosition
The item will be positioned above another item.
TOP — Constant Static Property, class feathers.layout.VerticalAlign
The items in the layout will be vertically aligned to the top of the bounds.
TOP — Constant Static Property, class starling.utils.Align
Vertical top alignment.
topAnchorDisplayObject — Property, class feathers.layout.AnchorLayoutData
The top edge of the layout object will be relative to this anchor.
topArrowGap — Style, class feathers.controls.Callout
The space, in pixels, between the top arrow skin and the background skin.
topArrowSkin — Style, class feathers.controls.Callout
The arrow skin to display on the top edge of the callout.
topDrawer — Property, class feathers.controls.Drawers
The drawer that appears above the primary content.
topDrawerDivider — Style, class feathers.controls.Drawers
The divider between the top drawer and the content when the top drawer is docked.
topDrawerDockMode — Property, class feathers.controls.Drawers
Determines if the top drawer is docked in all, some, or no stage orientations.
topDrawerToggleEventType — Property, class feathers.controls.Drawers
When this event is dispatched by the content event dispatcher, the top drawer will toggle open and closed.
topLeftRadius — Property, class starling.display.graphics.RoundedRectangle
topPullView — Property, class feathers.controls.Scroller
A view that is displayed at the top of the scroller's view port when dragging down.
topPullViewDisplayMode — Property, class feathers.controls.Scroller
Indicates whether the top pull view may be dragged with the content, or if its position is fixed to the edge of the scroller.
topRightRadius — Property, class starling.display.graphics.RoundedRectangle
toString() — method, class starling.display.BlendMode
Returns the name of the blend mode.
toString() — method, class starling.events.Event
Returns a description of the event, containing type and bubble information.
toString() — method, class starling.events.Touch
Returns a description of the object.
toString() — method, class starling.geom.Polygon
Creates a string that contains the values of all included points.
toString() — method, class starling.rendering.BatchToken
Creates a String representation of this instance.
toString() — method, class starling.rendering.IndexData
Returns a string representation of the IndexData object, including a comma-separated list of all indices.
toString() — method, class starling.rendering.VertexData
Returns a string representation of the VertexData object, describing both its format and size.
toString() — method, class starling.rendering.VertexDataFormat
Returns the normalized format string.
toString(matrix:flash.geom:Matrix, precision:int) — Static Method , class starling.utils.MatrixUtil
Converts a Matrix instance to a String, which is useful when debugging.
toString3D(matrix:flash.geom:Matrix3D, transpose:Boolean, precision:int) — Static Method , class starling.utils.MatrixUtil
Converts a Matrix3D instance to a String, which is useful when debugging.
totalTime — Property, class feathers.media.BaseTimedMediaPlayer
The maximum position of the playhead, in seconds.
totalTime — Property, interface feathers.media.ITimedMediaPlayer
The maximum position of the playhead, in seconds.
totalTime — Property, class starling.animation.DelayedCall
The time for which calls will be delayed (in seconds).
totalTime — Property, class starling.animation.Tween
The total time the tween will take per repetition (in seconds).
totalTime — Property, class starling.display.MovieClip
The total duration of the clip in seconds.
TOTAL_TIME — Constant Static Property, class feathers.media.MediaTimeMode
The label displays only the total time of the media content.
totalTimeChange — Event, class feathers.media.BaseTimedMediaPlayer
Dispatched when the media player's total playhead time changes.
totalTimeChange — Event, interface feathers.media.ITimedMediaPlayer
Dispatched when the media player's total playhead time changes.
TOTAL_TIME_CHANGE — Constant Static Property, class feathers.events.MediaPlayerEventType
Dispatched when a media player's total playhead time changes.
touch — Event, class starling.display.DisplayObject
Dispatched when an object is touched.
Touch — class, package starling.events
A Touch object contains information about the presence or movement of a finger or the mouse on the screen.
Touch(id:int) — Constructor, class starling.events.Touch
Creates a new Touch object.
TOUCH — Constant Static Property, class feathers.controls.ScrollInteractionMode
The user may touch anywhere on the scroller and drag to scroll.
TOUCH — Constant Static Property, class starling.events.TouchEvent
Event type for touch or mouse input.
touchable — Property, interface feathers.core.IFeathersDisplayObject
Determines if the display object may be touched.
touchable — Property, class starling.display.DisplayObject
Indicates if this object (and its children) will receive touch events.
touchableWhenPlaying — Property, class feathers.media.PlayPauseToggleButton
Determines if the button may be touched when the media player is playing its content.
TOUCH_AND_SCROLL_BARS — Constant Static Property, class feathers.controls.ScrollInteractionMode
The user may touch anywhere on the scroller and drag to scroll, and the scroll bars may be dragged separately.
touches — Property, class starling.events.TouchEvent
All touches that are currently available.
TouchEvent — class, package starling.events
A TouchEvent is triggered either by touch or mouse input.
TouchEvent(type:String, touches:Vector$starling.events:Touch, shiftKey:Boolean, ctrlKey:Boolean, bubbles:Boolean) — Constructor, class starling.events.TouchEvent
Creates a new TouchEvent instance.
touchGroup — Property, class starling.display.DisplayObjectContainer
If a container is a 'touchGroup', it will act as a single touchable object.
TouchPhase — final class, package starling.events
A class that provides constant values for the phases of a touch object.
touchPointID — Static Property, class feathers.dragDrop.DragDropManager
The ID of the touch that initiated the current drag.
touchProcessor — Property, class starling.core.Starling
The TouchProcessor is passed all mouse and touch input and is responsible for dispatching TouchEvents to the Starling display tree.
TouchProcessor — class, package starling.events
The TouchProcessor is used to convert mouse and touch events of the conventional Flash stage to Starling's TouchEvents.
TouchProcessor(stage:starling.display:Stage) — Constructor, class starling.events.TouchProcessor
Creates a new TouchProcessor that will dispatch events to the given stage.
TouchToState — class, package feathers.utils.touch
Changes a target's state based on the TouchPhase when the target is touched.
TouchToState(target:starling.display:DisplayObject, callback:Function) — Constructor, class feathers.utils.touch.TouchToState
Constructor.
TO_VALUE — Constant Static Property, class feathers.controls.TrackInteractionMode
When the track is touched, the slider's thumb jumps directly to the touch position, and the slider's value property is updated to match as if the thumb were dragged to that position, and the thumb may continue to be dragged until the touch ends.
toVector(out:Vector$uint) — method, class starling.rendering.IndexData
Creates a vector containing all indices.
toVector(color:uint, out:Vector$Number) — Static Method , class starling.utils.Color
Converts a color to a vector containing the RGBA components (in this order) scaled between 0 and 1.
trackInteractionMode — Style, class feathers.controls.Slider
Determines how the slider's value changes when the track is touched.
TrackInteractionMode — class, package feathers.controls
Interaction modes for components with a track.
trackLayoutMode — Style, class feathers.controls.ScrollBar
Determines how the minimum and maximum track skins are positioned and sized.
trackLayoutMode — Style, class feathers.controls.Slider
Determines how the minimum and maximum track skins are positioned and sized.
trackLayoutMode — Style, class feathers.controls.ToggleSwitch
Determines how the on and off track skins are positioned and sized.
TrackLayoutMode — class, package feathers.controls
Layout modes for components with a thumb that is dragged along a track.
trackScaleMode — Style, class feathers.controls.Slider
Determines how the minimum and maximum track skins are positioned and sized.
trackScaleMode — Style, class feathers.controls.ToggleSwitch
Determines how the on and off track skins are positioned and sized.
TrackScaleMode — class, package feathers.controls
How the track is sized perpendicular to the direction it is dragged.
transformationMatrix — Property, interface feathers.core.IFeathersDisplayObject
The transformation matrix of the display object, relative to its parent.
transformationMatrix — Property, class starling.display.DisplayObject
The transformation matrix of the object relative to its parent.
transformationMatrix — Property, class starling.display.Sprite3D
transformationMatrix — Property, class starling.textures.SubTexture
The matrix that is used to transform the texture coordinates into the coordinate space of the parent texture, if there is one.
transformationMatrix — Property, class starling.textures.Texture
The matrix that is used to transform the texture coordinates into the coordinate space of the parent texture, if there is one.
transformationMatrix3D — Property, class starling.display.DisplayObject
The 3D transformation matrix of the object relative to its parent.
transformationMatrixToRoot — Property, class starling.textures.SubTexture
The matrix that is used to transform the texture coordinates into the coordinate space of the root texture, if this instance is not the root.
transformationMatrixToRoot — Property, class starling.textures.Texture
The matrix that is used to transform the texture coordinates into the coordinate space of the root texture, if this instance is not the root.
transformCoords(matrix:flash.geom:Matrix, x:Number, y:Number, out:flash.geom:Point) — Static Method , class starling.utils.MatrixUtil
Uses a matrix to transform 2D coordinates into a different space.
transformCoords3D(matrix:flash.geom:Matrix3D, x:Number, y:Number, z:Number, out:flash.geom:Vector3D) — Static Method , class starling.utils.MatrixUtil
Uses a matrix to transform 3D coordinates into a different space.
transformData(data:flash.utils:ByteArray, url:String) — method, class starling.utils.AssetManager
This method is called when raw byte data has been loaded from an URL or a file.
transformModelviewMatrix(matrix:flash.geom:Matrix) — method, class starling.rendering.RenderState
Prepends the given matrix to the 2D modelview matrix.
transformModelviewMatrix3D(matrix:flash.geom:Matrix3D) — method, class starling.rendering.RenderState
Prepends the given matrix to the 3D modelview matrix.
transformPoint(matrix:flash.geom:Matrix, point:flash.geom:Point, out:flash.geom:Point) — Static Method , class starling.utils.MatrixUtil
Transform a point with the given matrix.
transformPoint3D(matrix:flash.geom:Matrix3D, point:flash.geom:Vector3D, out:flash.geom:Vector3D) — Static Method , class starling.utils.MatrixUtil
Transforms a 3D point with the given matrix.
transformPoints(attrName:String, matrix:flash.geom:Matrix, vertexID:int, numVertices:int) — method, class starling.rendering.VertexData
Transforms the 2D positions of subsequent vertices by multiplication with a transformation matrix.
transition — Property, class feathers.controls.TabNavigatorItem
A custom transition for this screen only.
transition — Property, class feathers.motion.effectClasses.BaseEffectContext
The transition, or easing function, used for the effect.
transition — Property, class starling.animation.Tween
The transition method used for the animation.
transition — Style, class feathers.controls.TabNavigator
Typically used to provide some kind of animation or visual effect, this function is called when a new screen is shown.
transition — Style, class feathers.controls.ScreenNavigator
Typically used to provide some kind of animation or visual effect, this function is called when a new screen is shown.
TRANSITION_CANCEL — Constant Static Property, class feathers.events.FeathersEventType
The FeathersEventType.TRANSITION_CANCEL event type is used by the ScreenNavigator to indicate when a transition between screens is cancelled.
transitionComplete — Event, class feathers.controls.supportClasses.BaseScreenNavigator
Dispatched when the transition between screens has completed.
TRANSITION_COMPLETE — Constant Static Property, class feathers.events.FeathersEventType
The FeathersEventType.TRANSITION_COMPLETE event type is used by the ScreenNavigator to indicate when a transition between screens ends.
transitionDelayEvent — Property, class feathers.controls.ScreenNavigatorItem
An optional event that the screen will dispatch when it's ready for the transition to start.
transitionDelayEvent — Property, class feathers.controls.StackScreenNavigatorItem
An optional event that the screen will dispatch when it's ready for the transition to start.
transitionFunc — Property, class starling.animation.Tween
The actual transition function used for the animation.
transitionInComplete — Event, class feathers.controls.PanelScreen
Dispatched when the transition animation finishes as the screen is shown by the screen navigator.
transitionInComplete — Event, class feathers.controls.Screen
Dispatched when the transition animation finishes as the screen is shown by the screen navigator.
transitionInComplete — Event, class feathers.controls.ScrollScreen
Dispatched when the transition animation finishes as the screen is shown by the screen navigator.
TRANSITION_IN_COMPLETE — Constant Static Property, class feathers.events.FeathersEventType
The FeathersEventType.TRANSITION_IN_COMPLETE event type is used by the ScreenNavigator to indicate to a new screen when it has completed transitioning in.
transitionInStart — Event, class feathers.controls.PanelScreen
Dispatched when the transition animation begins as the screen is shown by the screen navigator.
transitionInStart — Event, class feathers.controls.Screen
Dispatched when the transition animation begins as the screen is shown by the screen navigator.
transitionInStart — Event, class feathers.controls.ScrollScreen
Dispatched when the transition animation begins as the screen is shown by the screen navigator.
TRANSITION_IN_START — Constant Static Property, class feathers.events.FeathersEventType
The FeathersEventType.TRANSITION_IN_START event type is used by the ScreenNavigator to indicate to a new screen when it begins to transition in.
transitionOutComplete — Event, class feathers.controls.PanelScreen
Dispatched when the transition animation finishes as a different screen is shown by the screen navigator and this screen is hidden.
transitionOutComplete — Event, class feathers.controls.Screen
Dispatched when the transition animation finishes as a different screen is shown by the screen navigator and this screen is hidden.
transitionOutComplete — Event, class feathers.controls.ScrollScreen
Dispatched when the transition animation finishes as a different screen is shown by the screen navigator and this screen is hidden.
TRANSITION_OUT_COMPLETE — Constant Static Property, class feathers.events.FeathersEventType
The FeathersEventType.TRANSITION_OUT_COMPLETE event type is used by the ScreenNavigator to indicate to an existing screen when it has completed transitioning out.
transitionOutStart — Event, class feathers.controls.PanelScreen
Dispatched when the transition animation begins as a different screen is shown by the screen navigator and this screen is hidden.
transitionOutStart — Event, class feathers.controls.Screen
Dispatched when the transition animation begins as a different screen is shown by the screen navigator and this screen is hidden.
transitionOutStart — Event, class feathers.controls.ScrollScreen
Dispatched when the transition animation begins as a different screen is shown by the screen navigator and this screen is hidden.
TRANSITION_OUT_START — Constant Static Property, class feathers.events.FeathersEventType
The FeathersEventType.TRANSITION_OUT_START event type is used by the ScreenNavigator to indicate to an existing screen when it begins to transition out.
Transitions — class, package starling.animation
The Transitions class contains static methods that define easing functions.
transitionStart — Event, class feathers.controls.supportClasses.BaseScreenNavigator
Dispatched when the transition between screens begins.
TRANSITION_START — Constant Static Property, class feathers.events.FeathersEventType
The FeathersEventType.TRANSITION_START event type is used by the ScreenNavigator to indicate when a transition between screens begins.
translatePoints(attrName:String, deltaX:Number, deltaY:Number, vertexID:int, numVertices:int) — method, class starling.rendering.VertexData
Translates the 2D positions of subsequent vertices by a certain offset.
Tree — class, package feathers.controls
Displays a hierarchical tree of items.
Tree — class, package feathers.extensions.tree
The Tree control lets a user view hierarchical data arranged as an expandable tree.
Tree() — Constructor, class feathers.controls.Tree
Constructor
Tree() — Constructor, class feathers.extensions.tree.Tree
treeChangeHandler() — method, class feathers.extensions.tree.TreeItemRenderer
Dispatched after the tree dataProvider item corresponding to this item renderer has changed.
treeDisclosureClosedIconTexture — Property, class feathers.themes.BaseMetalWorksDesktopTheme
treeDisclosureClosedIconTexture — Property, class feathers.themes.BaseMetalWorksMobileTheme
treeDisclosureClosedSelectedIconTexture — Property, class feathers.themes.BaseMetalWorksDesktopTheme
treeDisclosureClosedSelectedIconTexture — Property, class feathers.themes.BaseMetalWorksMobileTheme
treeDisclosureOpenIconTexture — Property, class feathers.themes.BaseMetalWorksDesktopTheme
treeDisclosureOpenIconTexture — Property, class feathers.themes.BaseMetalWorksMobileTheme
treeDisclosureOpenSelectedIconTexture — Property, class feathers.themes.BaseMetalWorksDesktopTheme
treeDisclosureOpenSelectedIconTexture — Property, class feathers.themes.BaseMetalWorksMobileTheme
TreeEvent — class, package feathers.extensions.tree.events
A event dispatched when a tree row changes or is selected.
TreeEvent(type:String, index:Vector$int, isDirectory:Boolean, data:Object, item:Object, bubbles:Boolean, cancelable:Boolean) — Constructor, class feathers.extensions.tree.events.TreeEvent
TreeItemRenderer — class, package feathers.extensions.tree
The row of a tree control.
TreeItemRenderer() — Constructor, class feathers.extensions.tree.TreeItemRenderer
TreeUtil — class, package feathers.extensions.tree
The TreeUtil class is an all-static class with methods for working with Tree control.
TriangleFan — class, package starling.display.graphics
TriangleFan() — Constructor, class starling.display.graphics.TriangleFan
TriangleUtil — class, package starling.display.graphics.util
TriangleUtil — class, package starling.display.util
TriangleUtil() — Constructor, class starling.display.graphics.util.TriangleUtil
TriangleUtil() — Constructor, class starling.display.util.TriangleUtil
triangulate(vertices:starling.display.graphics:VertexList, _numVertices:int, outputVertices:Vector$Number, outputIndices:Vector$uint, isConvex:Boolean) — Static Method , class starling.display.graphics.Fill
Takes a list of arbitrary vertices.
triangulate(indexData:starling.rendering:IndexData, offset:int) — method, class starling.geom.Polygon
Calculates a possible representation of the polygon via triangles.
triggered — Event, class feathers.controls.BasicButton
Dispatched when the the user taps or clicks the button.
triggered — Event, class feathers.controls.ButtonGroup
Dispatched when one of the buttons is triggered.
triggered — Event, class feathers.controls.GroupedList
Dispatched when the the user taps or clicks an item renderer in the list.
triggered — Event, class feathers.controls.List
Dispatched when the the user taps or clicks an item renderer in the list.
triggered — Event, class feathers.controls.ScrollText
Dispatched when an anchor (<a>) element in the HTML text is triggered when the href attribute begins with "event:".
triggered — Event, class feathers.controls.TabBar
Dispatched when one of the tabs is triggered.
triggered — Event, class feathers.controls.TabNavigator
Dispatched when one of the tabs is triggered.
triggered — Event, class feathers.controls.Tree
Dispatched when the the user taps or clicks an item renderer in the tree.
triggered — Event, class feathers.controls.renderers.DefaultDataGridHeaderRenderer
Dispatched when the the user taps or clicks the header renderer.
triggered — Event, interface feathers.controls.renderers.IDataGridHeaderRenderer
Dispatched when the the user taps or clicks the header renderer.
triggered — Event, interface feathers.controls.renderers.IGroupedListItemRenderer
Dispatched when the the user taps or clicks the item renderer.
triggered — Event, interface feathers.controls.renderers.IListItemRenderer
Dispatched when the the user taps or clicks the item renderer.
triggered — Event, interface feathers.controls.renderers.ITreeItemRenderer
Dispatched when the the user taps or clicks the item renderer.
triggered — Event, class starling.display.Button
Dispatched when the user triggers the button.
TRIGGERED — Constant Static Property, class starling.events.Event
Event type for a triggered button.
TRILINEAR — Constant Static Property, class starling.textures.TextureSmoothing
Trilinear filtering.
trim() — method, class starling.rendering.IndexData
Optimizes the ByteArray so that it has exactly the required capacity, without wasting any memory.
trim() — method, class starling.rendering.VertexData
Optimizes the ByteArray so that it has exactly the required capacity, without wasting any memory.
trim(string:String) — Static Method , class starling.utils.StringUtil
Removes all leading and trailing white-space and control characters from the given String.
trimEnd(string:String) — Static Method , class starling.utils.StringUtil
Removes all trailing white-space and control characters from the given String.
trimStart(string:String) — Static Method , class starling.utils.StringUtil
Removes all leading white-space and control characters from the given String.
trueStyleProvider — Property, class feathers.skins.ConditionalStyleProvider
A call to applyStyles() is passed to this style provider when the conditionalFunction returns true.
TrueTypeCompositor — class, package starling.text
This text compositor uses a Flash TextField to render system- or embedded fonts into a texture.
TrueTypeCompositor() — Constructor, class starling.text.TrueTypeCompositor
Creates a new TrueTypeCompositor instance.
truncateToFit — Property, class feathers.controls.text.BitmapFontTextRenderer
If word wrap is disabled, and the text is longer than the width of the label, the text may be truncated using truncationText.
truncateToFit — Property, class feathers.controls.text.TextBlockTextRenderer
If word wrap is disabled, and the text is longer than the width of the label, the text may be truncated using truncationText.
truncationText — Property, class feathers.controls.text.BitmapFontTextRenderer
The text to display at the end of the label if it is truncated.
truncationText — Property, class feathers.controls.text.TextBlockTextRenderer
The text to display at the end of the label if it is truncated.
tween — Property, class feathers.motion.effectClasses.TweenEffectContext
The tween that is controlled by the effect.
tween(target:Object, time:Number, properties:Object) — method, class starling.animation.Juggler
Utilizes a tween to animate the target object over time seconds.
Tween — class, package starling.animation
A Tween animates numeric properties of objects.
Tween(target:Object, time:Number, transition:Object) — Constructor, class starling.animation.Tween
Creates a tween with a target, duration (in seconds) and a transition function.
TweenEffectContext — class, package feathers.motion.effectClasses
An effect context for a starling.animation.Tween.
TweenEffectContext(target:starling.display:DisplayObject, tween:starling.animation:Tween, interruptBehavior:String) — Constructor, class feathers.motion.effectClasses.TweenEffectContext
Constructor.
TweenMoveEffectContext — class, package feathers.motion.effectClasses
A move effect context for a starling.animation.Tween.
TweenMoveEffectContext(target:starling.display:DisplayObject, tween:starling.animation:Tween) — Constructor, class feathers.motion.effectClasses.TweenMoveEffectContext
Constructor.
TweenResizeEffectContext — class, package feathers.motion.effectClasses
A resize effect context for a starling.animation.Tween.
TweenResizeEffectContext(target:starling.display:DisplayObject, tween:starling.animation:Tween) — Constructor, class feathers.motion.effectClasses.TweenResizeEffectContext
Constructor.
type — Property, class starling.events.Event
A string that identifies the event.
type — Property, class starling.styles.MeshStyle
The actual class of this style.
type — Property, class starling.text.BitmapFont
The type of the bitmap font.
typicalItem — Property, class feathers.controls.DataGrid
Used to auto-size the data grid when a virtualized layout is used.
typicalItem — Property, class feathers.controls.GroupedList
Used to auto-size the list when a virtualized layout is used.
typicalItem — Property, class feathers.controls.List
Used to auto-size the list when a virtualized layout is used.
typicalItem — Property, class feathers.controls.PickerList
Used to auto-size the list.
typicalItem — Property, class feathers.controls.Tree
Used to auto-size the tree when a virtualized layout is used.
typicalItem — Property, class feathers.layout.BaseTiledLayout
Used internally by a component that supports layout virtualization, such as List, to provide a display object with dimensions that represent a "typical" item in the layout.
typicalItem — Property, class feathers.layout.BaseVariableVirtualLayout
Used internally by a component that supports layout virtualization, such as List, to provide a display object with dimensions that represent a "typical" item in the layout.
typicalItem — Property, class feathers.layout.HorizontalSpinnerLayout
Used internally by a component that supports layout virtualization, such as List, to provide a display object with dimensions that represent a "typical" item in the layout.
typicalItem — Property, interface feathers.layout.IVirtualLayout
Used internally by a component that supports layout virtualization, such as List, to provide a display object with dimensions that represent a "typical" item in the layout.
typicalItem — Property, class feathers.layout.SlideShowLayout
Used internally by a component that supports layout virtualization, such as List, to provide a display object with dimensions that represent a "typical" item in the layout.
typicalItem — Property, class feathers.layout.VerticalSpinnerLayout
Used internally by a component that supports layout virtualization, such as List, to provide a display object with dimensions that represent a "typical" item in the layout.
typicalItemHeight — Property, class feathers.layout.BaseLinearLayout
Used to reset the height, in pixels, of the typicalItem for measurement.
typicalItemHeight — Property, class feathers.layout.BaseTiledLayout
Used to reset the height, in pixels, of the typicalItem for measurement.
typicalItemHeight — Property, class feathers.layout.HorizontalSpinnerLayout
Used to reset the height, in pixels, of the typicalItem for measurement.
typicalItemHeight — Property, class feathers.layout.VerticalSpinnerLayout
Used to reset the height, in pixels, of the typicalItem for measurement.
typicalItemWidth — Property, class feathers.layout.BaseLinearLayout
Used to reset the width, in pixels, of the typicalItem for measurement.
typicalItemWidth — Property, class feathers.layout.BaseTiledLayout
Used to reset the width, in pixels, of the typicalItem for measurement.
typicalItemWidth — Property, class feathers.layout.HorizontalSpinnerLayout
Used to reset the width, in pixels, of the typicalItem for measurement.
typicalItemWidth — Property, class feathers.layout.VerticalSpinnerLayout
Used to reset the width, in pixels, of the typicalItem for measurement.
typicalText — Style, class feathers.controls.TextInput
If not null, the dimensions of the typicalText will be used in the calculation of the text input's full dimensions.
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