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factoryFromInstance(instance:any) — Package Function, feathers.utils.mxml
Creates a sub-component factory from an instance defined in an <fx:Declarations> element.
factoryID — Property, class feathers.controls.renderers.BaseDefaultItemRenderer
The ID of the factory used to create this item renderer.
factoryID — Property, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer
The ID of the factory used to create this footer renderer.
factoryID — Property, interface feathers.controls.renderers.IGroupedListFooterRenderer
The ID of the factory used to create this footer renderer.
factoryID — Property, interface feathers.controls.renderers.IGroupedListHeaderRenderer
The ID of the factory used to create this header renderer.
factoryID — Property, interface feathers.controls.renderers.IGroupedListItemRenderer
The ID of the factory used to create this item renderer.
factoryID — Property, interface feathers.controls.renderers.IListItemRenderer
The ID of the factory used to create this item renderer.
factoryID — Property, interface feathers.controls.renderers.ITreeItemRenderer
The ID of the factory used to create this item renderer.
factoryID — Property, class feathers.controls.renderers.LayoutGroupGroupedListHeaderOrFooterRenderer
The ID of the factory used to create this footer renderer.
factoryID — Property, class feathers.controls.renderers.LayoutGroupGroupedListItemRenderer
The ID of the factory used to create this item renderer.
factoryID — Property, class feathers.controls.renderers.LayoutGroupListItemRenderer
The ID of the factory used to create this item renderer.
factoryID — Property, class feathers.controls.renderers.LayoutGroupTreeItemRenderer
The ID of the factory used to create this item renderer.
factoryIDFunction — Property, class feathers.controls.GroupedList
When a list requires multiple item renderer types, this function is used to determine which type of item renderer is required for a specific item (or index).
factoryIDFunction — Property, class feathers.controls.List
When a list requires multiple item renderer types, this function is used to determine which type of item renderer is required for a specific item (or index).
factoryIDFunction — Property, class feathers.controls.Tree
When a tree requires multiple item renderer types, this function is used to determine which type of item renderer is required for a specific item (or index).
Fade — class, package feathers.motion
Creates effects for Feathers components and transitions for screen navigators, that animate the alpha property of a display object to make it fade in or out.
fadeTo(alpha:Number) — method, class starling.animation.Tween
Animates the 'alpha' property of an object to a certain target value.
falseStyleProvider — Property, class feathers.skins.ConditionalStyleProvider
A call to applyStyles() is passed to this style provider when the conditionalFunction returns false.
FAST — Constant Static Property, class feathers.controls.DecelerationRate
Decelerates a bit faster than the normal amount.
fatalError — Event, class starling.core.Starling
Dispatched when a fatal error is encountered.
FATAL_ERROR — Constant Static Property, class starling.events.Event
Event type that is dispatched by the Starling instance when it encounters a problem from which it cannot recover, e.g.
feathers — package
FeathersControl — class, package feathers.core
Base class for all UI controls.
FeathersControl() — Constructor, class feathers.core.FeathersControl
Constructor.
feathers.controls — package
feathers.controls.popups — package
feathers.controls.renderers — package
feathers.controls.supportClasses — package
feathers.controls.text — package
feathers.core — package
feathers.data — package
feathers.display — package
feathers.dragDrop — package
feathers.events — package
FeathersEventType — class, package feathers.events
Event type constants for Feathers controls.
feathers.extensions.borderContainer — package
feathers.extensions.canvas — package
feathers.extensions.color — package
feathers.extensions.controls.text — package
feathers.extensions.dataGrid — package
feathers.extensions.dataGrid.events — package
feathers.extensions.progress — package
feathers.extensions.tabbedApplication — package
feathers.extensions.themes — package
feathers.extensions.toaster — package
feathers.extensions.tree — package
feathers.extensions.tree.events — package
feathers.extensions.zoomable — package
feathers.layout — package
feathers.media — package
feathers.motion — package
feathers.motion.effectClasses — package
feathers.skins — package
feathers.system — package
feathers.text — package
feathers.themes — package
feathers.utils — package
feathers.utils.display — package
feathers.utils.focus — package
feathers.utils.geom — package
feathers.utils.keyboard — package
feathers.utils.math — package
feathers.utils.mxml — package
feathers.utils.skins — package
feathers.utils.text — package
feathers.utils.textures — package
feathers.utils.touch — package
feathers.utils.xml — package
FEATHERS_VERSION — Package Constant Property, feathers
The current version of Feathers.
fieldOfView — Property, class starling.display.Stage
Specifies an angle (radian, between zero and PI) for the field of view.
Fill — class, package starling.display.graphics
Fill() — Constructor, class starling.display.graphics.Fill
_fillAlpha — Property, class starling.display.Graphics
_fillColor — Property, class starling.display.Graphics
fillDisabledSkin — Style, class feathers.controls.ProgressBar
A fill to display when the progress bar is disabled.
_fillMaterial — Property, class starling.display.Graphics
_fillMatrix — Property, class starling.display.Graphics
fillMeshBatch(meshBatch:starling.display:MeshBatch, width:Number, height:Number, text:String, format:starling.text:TextFormat, options:starling.text:TextOptions) — method, class starling.text.BitmapFont
Draws text into a QuadBatch.
fillMeshBatch(meshBatch:starling.display:MeshBatch, width:Number, height:Number, text:String, format:starling.text:TextFormat, options:starling.text:TextOptions) — method, interface starling.text.ITextCompositor
Draws the given text into a MeshBatch, using the supplied format and options.
fillMeshBatch(meshBatch:starling.display:MeshBatch, width:Number, height:Number, text:String, format:starling.text:TextFormat, options:starling.text:TextOptions) — method, class starling.text.TrueTypeCompositor
Draws the given text into a MeshBatch, using the supplied format and options.
fillSkin — Style, class feathers.controls.ProgressBar
The primary fill to display in the progress bar.
_fillStyleSet — Property, class starling.display.Graphics
_fillTexture — Property, class starling.display.Graphics
fillToken(token:starling.rendering:BatchToken) — method, class starling.rendering.Painter
Updates all properties of the given token so that it describes the current position within the render cache.
fillVertices — Property, class starling.display.graphics.Fill
filter — Property, interface feathers.core.IFeathersDisplayObject
The filter used when rendering the display object.
filter — Property, class starling.display.DisplayObject
The filter that is attached to the display object.
FilterChain — class, package starling.filters
The FilterChain allows you to combine several filters into one.
FilterChain(... rest) — Constructor, class starling.filters.FilterChain
Creates a new chain with the given filters.
filterChange — Event, class feathers.data.ArrayCollection
Dispatched when the filterFunction property changes or the refresh() function is called on the IListCollection.
filterChange — Event, interface feathers.data.IListCollection
Dispatched when the filterFunction property changes or the refresh() function is called on the IListCollection.
filterChange — Event, class feathers.data.ListCollection
Dispatched when the filterFunction property changes or the refresh() function is called on the IListCollection.
filterChange — Event, class feathers.data.VectorCollection
Dispatched when the filterFunction property changes or the refresh() function is called on the IListCollection.
filterChange — Event, class feathers.data.XMLListCollection
Dispatched when the filterFunction property changes or the refresh() function is called on the IListCollection.
FILTER_CHANGE — Constant Static Property, class feathers.events.CollectionEventType
Dispatched when a filter has been applied to or removed from the collection.
FilterEffect — class, package starling.rendering
An effect drawing a mesh of textured vertices.
FilterEffect() — Constructor, class starling.rendering.FilterEffect
Creates a new FilterEffect instance.
filterFunction — Property, class feathers.data.ArrayCollection
A function to determine if each item in the collection should be included or excluded from visibility through APIs like length and getItemAt().
filterFunction — Property, interface feathers.data.IListCollection
A function to determine if each item in the collection should be included or excluded from visibility through APIs like length and getItemAt().
filterFunction — Property, class feathers.data.ListCollection
A function to determine if each item in the collection should be included or excluded from visibility through APIs like length and getItemAt().
filterFunction — Property, class feathers.data.VectorCollection
A function to determine if each item in the collection should be included or excluded from visibility through APIs like length and getItemAt().
filterFunction — Property, class feathers.data.XMLListCollection
A function to determine if each item in the collection should be included or excluded from visibility through APIs like length and getItemAt().
filterText(value:String) — method, class feathers.utils.text.TextInputRestrict
Accepts a string of characters and filters out characters that are not allowed.
findCurrentWordEndIndex(text:String, selectionEndIndex:int) — Static Method , class feathers.utils.text.TextInputNavigation
Finds the end index of the word that starts with the current selection.
findCurrentWordStartIndex(text:String, selectionStartIndex:int) — Static Method , class feathers.utils.text.TextInputNavigation
Finds the start index of the word that starts with the current selection.
findNextWordStartIndex(text:String, selectionEndIndex:int) — Static Method , class feathers.utils.text.TextInputNavigation
Finds the start index of the next word that starts after the selection.
findPreviousWordStartIndex(text:String, selectionStartIndex:int) — Static Method , class feathers.utils.text.TextInputNavigation
Finds the start index of the word that starts before the selection.
finishFrame() — method, class starling.rendering.Painter
Completes all unfinished batches, cleanup procedures.
finishMeshBatch() — method, class starling.rendering.Painter
Finishes the current mesh batch and prepares the next one.
firstButtonFactory — Property, class feathers.controls.ButtonGroup
If not null, creates the first button.
firstButtonStyleName — Property, class feathers.controls.ButtonGroup
The value added to the styleNameList of the first button.
firstGap — Property, class feathers.layout.BaseLinearLayout
The space, in pixels, between the first and second items.
firstGap — Style, class feathers.controls.TabBar
Space, in pixels, between the first two tabs.
firstGap — Style, class feathers.controls.ButtonGroup
Space, in pixels, between the first two buttons.
firstHorizontalGap — Property, class feathers.layout.FlowLayout
The space, in pixels, between the first and second items.
firstItemRendererFactory — Property, class feathers.controls.GroupedList
A function called that is expected to return a new item renderer for the first item in a group.
firstItemRendererType — Property, class feathers.controls.GroupedList
The class used to instantiate the item renderer for the first item in a group.
firstTabFactory — Property, class feathers.controls.TabBar
If not null, creates the first tab.
firstTabStyleName — Property, class feathers.controls.TabBar
The value added to the styleNameList of the first tab.
fit(rectangle:flash.geom:Rectangle, into:flash.geom:Rectangle, scaleMode:String, pixelPerfect:Boolean, out:flash.geom:Rectangle) — Static Method , class starling.utils.RectangleUtil
Calculates a rectangle with the same aspect ratio as the given 'rectangle', centered within 'into'.
fitContentMinWidthToOrigin — Property, class feathers.controls.popups.DropDownPopUpContentManager
If enabled, the pop-up content's minWidth property will be set to the width property of the origin, if it is smaller.
FIXED — Constant Static Property, class feathers.controls.PullViewDisplayMode
The pull view is fixed to the edge of the the scroller's view port.
FIXED — Constant Static Property, class feathers.controls.ScrollBarDisplayMode
The scroll bars are always visible and appear next to the scroller's view port, making the view port smaller than the scroller.
FIXED_FLOAT — Constant Static Property, class feathers.controls.ScrollBarDisplayMode
The scroll bars appear above the scroller's view port, overlapping the content, but they do not fade out when not in use.
fixUpPolyLine(vertices:Vector$starling.display.graphics:StrokeVertex) — Static Method , class starling.display.graphics.Stroke
FlatColorMaterial — class, package starling.display.materials
FlatColorMaterial(color:uint) — Constructor, class starling.display.materials.FlatColorMaterial
flatten(vertexLists:Vector$starling.display.graphics:VertexList, output:Vector$Number) — Static Method , class starling.display.graphics.Fill
Flip — class, package feathers.motion
Creates animated transitions for screen navigators that position display objects in 3D space is if they are printed on opposite sides of a postcard.
FLOAT — Constant Static Property, class feathers.controls.ScrollBarDisplayMode
The scroll bars appear above the scroller's view port, overlapping the content, and they fade out when not in use.
FlowLayout — class, package feathers.layout
Positions items of different dimensions from left to right in multiple rows.
FlowLayout() — Constructor, class feathers.layout.FlowLayout
Constructor.
focalLength — Property, class starling.display.Stage
The distance between the stage and the camera.
focus — Property, class feathers.core.DefaultFocusManager
The object that currently has focus.
focus — Static Property, class feathers.core.FocusManager
The object that currently has focus on Starling.current.stage.
focus — Property, interface feathers.core.IFocusManager
The object that currently has focus.
FOCUSED — Constant Static Property, class feathers.controls.TextInputState
The focused state, when the input is currently in focus and the user can interact with it.
FOCUSED_AND_SELECTED — Constant Static Property, class feathers.controls.ButtonState
Same as the focused state, but the component is also selected.
focusedIcon — Style, class feathers.controls.TextInput
The icon used for the input's focused state.
focusExtrasAfter — Property, class feathers.controls.Panel
Extra display objects that are not accessible through standard display list functions like getChildAt(), but should appear after those children in the focus order.
focusExtrasAfter — Property, interface feathers.core.IFocusExtras
Extra display objects that are not accessible through standard display list functions like getChildAt(), but should appear after those children in the focus order.
focusExtrasBefore — Property, class feathers.controls.Panel
Extra display objects that are not accessible through standard display list functions like getChildAt(), but should appear before those children in the focus order.
focusExtrasBefore — Property, interface feathers.core.IFocusExtras
Extra display objects that are not accessible through standard display list functions like getChildAt(), but should appear before those children in the focus order.
focusIn — Event, class feathers.controls.Scroller
Dispatched when the component receives focus.
focusIn — Event, class feathers.controls.TextInput
Dispatched when the text input receives focus.
focusIn — Event, class feathers.controls.text.BitmapFontTextEditor
Dispatched when the text editor receives focus.
focusIn — Event, class feathers.controls.text.StageTextTextEditor
Dispatched when the text editor receives focus.
focusIn — Event, class feathers.controls.text.TextBlockTextEditor
Dispatched when the text editor receives focus.
focusIn — Event, class feathers.controls.text.TextFieldTextEditor
Dispatched when the text editor receives focus.
focusIn — Event, interface feathers.core.IFocusDisplayObject
Dispatched when the display object receives focus.
focusIn — Event, interface feathers.core.ITextEditor
Dispatched when the text editor receives focus.
focusIn — Event, class feathers.extensions.controls.text.TLFTextFieldTextEditor
Dispatched when the text editor receives focus.
FOCUS_IN — Constant Static Property, class feathers.events.FeathersEventType
The FeathersEventType.FOCUS_IN event type is used by Feathers components to indicate when they have received focus.
FOCUS_INDICATOR_SCALE_9_GRID — Constant Static Property, class feathers.themes.BaseMetalWorksDesktopTheme
FOCUS_INDICATOR_SCALE_9_GRID — Constant Static Property, class feathers.themes.BaseMetalWorksMobileTheme
focusIndicatorSkin — Style, class feathers.core.FeathersControl
If this component supports focus, this optional skin will be displayed above the component when showFocus() is called.
focusIndicatorSkinTexture — Property, class feathers.themes.BaseMetalWorksDesktopTheme
focusIndicatorSkinTexture — Property, class feathers.themes.BaseMetalWorksMobileTheme
focusInEffect — Property, class feathers.core.FeathersControl
An optional effect that is activated when the component receives focus.
focusInHandler(event:starling.events:Event) — method, class feathers.core.FeathersControl
Default event handler for FeathersEventType.FOCUS_IN that may be overridden in subclasses to perform additional actions when the component receives focus.
focusManager — Property, class feathers.core.FeathersControl
focusManager — Property, interface feathers.core.IFocusDisplayObject
The current focus manager for this component.
FocusManager — class, package feathers.core
Manages touch and keyboard focus.
focusManagerFactory — Static Property, class feathers.core.FocusManager
A function that creates a focus manager.
focusOut — Event, class feathers.controls.Scroller
Dispatched when the component loses focus.
focusOut — Event, class feathers.controls.TextInput
Dispatched when the text input loses focus.
focusOut — Event, class feathers.controls.text.BitmapFontTextEditor
Dispatched when the text editor loses focus.
focusOut — Event, class feathers.controls.text.StageTextTextEditor
Dispatched when the text editor loses focus.
focusOut — Event, class feathers.controls.text.TextBlockTextEditor
Dispatched when the text editor loses focus.
focusOut — Event, class feathers.controls.text.TextFieldTextEditor
Dispatched when the text editor loses focus.
focusOut — Event, interface feathers.core.IFocusDisplayObject
Dispatched when the display object loses focus.
focusOut — Event, interface feathers.core.ITextEditor
Dispatched when the text editor loses focus.
focusOut — Event, class feathers.extensions.controls.text.TLFTextFieldTextEditor
Dispatched when the text editor loses focus.
FOCUS_OUT — Constant Static Property, class feathers.events.FeathersEventType
The FeathersEventType.FOCUS_OUT event type is used by Feathers components to indicate when they have lost focus.
focusOutEffect — Property, class feathers.core.FeathersControl
An optional effect that is activated when the component loses focus.
focusOutHandler(event:starling.events:Event) — method, class feathers.core.FeathersControl
Default event handler for FeathersEventType.FOCUS_OUT that may be overridden in subclasses to perform additional actions when the component loses focus.
focusOwner — Property, class feathers.core.FeathersControl
focusOwner — Property, interface feathers.core.IFocusDisplayObject
Used for associating focusable display objects that are not direct children with an "owner" focusable display object, such as pop-ups.
focusPadding — Style, class feathers.core.FeathersControl
Quickly sets all focus padding properties to the same value.
focusPaddingBottom — Style, class feathers.core.FeathersControl
The minimum space, in pixels, between the object's bottom edge and the bottom edge of the focus indicator skin.
focusPaddingLeft — Style, class feathers.core.FeathersControl
The minimum space, in pixels, between the object's left edge and the left edge of the focus indicator skin.
focusPaddingRight — Style, class feathers.core.FeathersControl
The minimum space, in pixels, between the object's right edge and the right edge of the focus indicator skin.
focusPaddingSize — Property, class feathers.themes.BaseMetalWorksDesktopTheme
The size, in pixels, of the focus indicator skin's padding.
focusPaddingSize — Property, class feathers.themes.BaseMetalWorksMobileTheme
focusPaddingTop — Style, class feathers.core.FeathersControl
The minimum space, in pixels, between the object's top edge and the top edge of the focus indicator skin.
font — Property, class feathers.text.BitmapFontTextFormat
The BitmapFont instance to use.
font — Property, class starling.text.TextFormat
The name of the font.
fontBold — Property, class starling.display.Button
Indicates if the font should be bold.
fontColor — Property, class starling.display.Button
The color of the font.
fontFamily — Property, class feathers.controls.text.StageTextTextEditor
Indicates the name of the current font family.
fontFamily — Property, class feathers.text.StageTextField
fontName — Property, class feathers.text.BitmapFontTextFormat
The name of the font.
fontName — Property, class starling.display.Button
The name of the font displayed on the button.
FONT_NAME — Constant Static Property, class feathers.themes.BaseMetalWorksDesktopTheme
The name of the embedded font used by controls in this theme.
FONT_NAME — Constant Static Property, class feathers.themes.BaseMetalWorksMobileTheme
The name of the embedded font used by controls in this theme.
FONT_NAME_STACK — Constant Static Property, class feathers.themes.BaseMetalWorksDesktopTheme
The stack of fonts to use for controls that don't use embedded fonts.
FONT_NAME_STACK — Constant Static Property, class feathers.themes.BaseMetalWorksMobileTheme
The stack of fonts to use for controls that don't use embedded fonts.
fontPosture — Property, class feathers.controls.text.StageTextTextEditor
Specifies the font posture, using constants defined in the flash.text.engine.FontPosture class.
fontPosture — Property, class feathers.text.StageTextField
fontSize — Property, class feathers.controls.text.StageTextTextEditor
The size in pixels for the current font family.
fontSize — Property, class feathers.text.StageTextField
fontSize — Property, class starling.display.Button
The size of the font.
fontStyles — Property, class feathers.controls.text.BaseTextRenderer
The internal font styles used to render the text that are passed down from the parent component.
fontStyles — Property, class feathers.core.BaseTextEditor
The internal font styles used to render the text that are passed down from the parent component.
fontStyles — Property, interface feathers.core.ITextEditor
The internal font styles used to render the text that are passed down from the parent component.
fontStyles — Property, interface feathers.core.ITextRenderer
The internal font styles used to render the text that are passed down from the parent component.
fontStyles — Style, class feathers.controls.renderers.DefaultGroupedListHeaderOrFooterRenderer
The font styles used to display the content label's text.
fontStyles — Style, class feathers.controls.renderers.DefaultDataGridHeaderRenderer
The font styles used to display the header renderer's text.
fontStyles — Style, class feathers.controls.TextArea
The font styles used to display the text area's text.
fontStyles — Style, class feathers.controls.Label
The font styles used to display the label's text.
fontStyles — Style, class feathers.controls.Button
The font styles used to display the button's text.
fontStyles — Style, class feathers.controls.TextInput
The font styles used to display the input's text.
fontStyles — Style, class feathers.controls.TextCallout
The font styles used to display the callout's text.
fontStyles — Style, class feathers.controls.Header
The font styles used to display the title's text.
fontStyles — Style, class feathers.controls.Alert
The font styles used to display the alert's message text.
fontStyles — Style, class feathers.controls.ScrollText
The font styles used to display the label's text.
FontStylesSet — class, package feathers.text
Used internally by ITextRenderer implementations to pass around sets of TextFormat objects for a component's different states.
FontStylesSet() — Constructor, class feathers.text.FontStylesSet
Constructor.
fontWeight — Property, class feathers.controls.text.StageTextTextEditor
Specifies the font weight, using constants defined in the flash.text.engine.FontWeight class.
fontWeight — Property, class feathers.text.StageTextField
footer — Property, class feathers.controls.Panel
The footer sub-component.
footerDataToFooterRenderer(footerData:Object) — method, class feathers.controls.GroupedList
Returns the current footer renderer used to render specific footer data.
footerFactory — Property, class feathers.controls.Panel
A function used to generate the panel's footer sub-component.
footerFactoryIDFunction — Property, class feathers.controls.GroupedList
When a list requires multiple footer renderer types, this function is used to determine which type of footer renderer is required for a specific footer (or group index).
footerField — Property, class feathers.controls.GroupedList
The field in a group that contains the data for a footer.
footerFunction — Property, class feathers.controls.GroupedList
A function used to generate footer data for a specific group.
footerProperties — Property, class feathers.controls.Panel
An object that stores properties for the container's footer sub-component, and the properties will be passed down to the footer when the container validates.
footerRendererFactory — Property, class feathers.controls.GroupedList
A function called that is expected to return a new footer renderer.
footerRendererProperties — Property, class feathers.controls.GroupedList
An object that stores properties for all of the list's footer renderers, and the properties will be passed down to every footer renderer when the list validates.
footerRendererType — Property, class feathers.controls.GroupedList
The class used to instantiate footer renderers.
footerStyleName — Property, class feathers.controls.Panel
The default value added to the styleNameList of the footer.
forcePotTexture — Property, class starling.textures.TextureOptions
Indicates if the underlying Stage3D texture should be created as the power-of-two based Texture class instead of the more memory efficient RectangleTexture.
forcePotTextures — Property, class starling.utils.AssetManager
Indicates if the underlying Stage3D textures should be created as the power-of-two based Texture class instead of the more memory efficient RectangleTexture.
format — Property, class feathers.text.FontStylesSet
The default font format used to display the text.
format — Property, class starling.rendering.VertexData
The format that describes the attributes of each vertex.
format — Property, class starling.text.TextField
The format describes how the text will be rendered, describing the font name and size, color, alignment, etc.
format — Property, class starling.textures.AtfData
The texture format.
format — Property, class starling.textures.ConcreteTexture
The Context3DTextureFormat of the underlying texture data.
format — Property, class starling.textures.SubTexture
The Context3DTextureFormat of the underlying texture data.
format — Property, class starling.textures.Texture
The Context3DTextureFormat of the underlying texture data.
format — Property, class starling.textures.TextureOptions
The Context3DTextureFormat of the underlying texture data.
format(format:String, ... rest) — Static Method , class starling.utils.StringUtil
Formats a String in .Net-style, with curly braces ("{0}").
formatString — Property, class starling.rendering.VertexData
The format string that describes the attributes of each vertex.
formatString — Property, class starling.rendering.VertexDataFormat
Returns the normalized format string.
forStage(stage:starling.display:Stage) — Static Method , class feathers.events.ExclusiveTouch
Retrieves the exclusive touch manager for the specified stage.
forStarling(starling:starling.core:Starling) — Static Method , class feathers.core.PopUpManager
Returns the IPopUpManager associated with the specified Starling instance.
FORWARD_BUTTON_SCALE9_GRID — Constant Static Property, class feathers.themes.BaseMetalWorksDesktopTheme
FORWARD_BUTTON_SCALE9_GRID — Constant Static Property, class feathers.themes.BaseMetalWorksMobileTheme
fps — Property, class starling.display.MovieClip
The default number of frames per second.
FragmentFilter — class, package starling.filters
The FragmentFilter class is the base class for all filter effects in Starling.
FragmentFilter() — Constructor, class starling.filters.FragmentFilter
Creates a new instance.
fragmentShader — Property, interface starling.display.materials.IMaterial
fragmentShader — Property, class starling.display.materials.StandardMaterial
frame — Property, class starling.textures.SubTexture
The texture frame if it has one (see class description), otherwise null.
frame — Property, class starling.textures.Texture
The texture frame if it has one (see class description), otherwise null.
frameHeight — Property, class starling.textures.Texture
The width of the texture in points, taking into account the frame rectangle (if there is one).
frameID — Property, class starling.core.Starling
The number of frames that have been rendered since this instance was created.
frameID — Property, class starling.rendering.Painter
Returns the index of the current frame if the render cache is enabled; otherwise, returns zero.
frameWidth — Property, class starling.textures.Texture
The height of the texture in points, taking into account the frame rectangle (if there is one).
fromAtfData(data:flash.utils:ByteArray, scale:Number, useMipMaps:Boolean, async:Function, premultipliedAlpha:Boolean) — Static Method , class starling.textures.Texture
Creates a texture from ATF data (Adobe Texture Compression).
fromBitmap(bitmap:flash.display:Bitmap, generateMipMaps:Boolean, optimizeForRenderToTexture:Boolean, scale:Number, format:String, forcePotTexture:Boolean, async:Function) — Static Method , class starling.textures.Texture
Creates a texture object from a bitmap.
fromBitmapData(data:flash.display:BitmapData, generateMipMaps:Boolean, optimizeForRenderToTexture:Boolean, scale:Number, format:String, forcePotTexture:Boolean, async:Function) — Static Method , class starling.textures.Texture
Creates a texture object from bitmap data.
fromBounds(boundingBox:flash.geom:Rectangle, thickness:int) — method, class starling.display.graphics.Stroke
fromCamera(camera:flash.media:Camera, scale:Number, onComplete:Function) — Static Method , class starling.textures.Texture
Creates a video texture from a camera.
fromColor(width:Number, height:Number, color:uint, alpha:Number, optimizeForRenderToTexture:Boolean, scale:Number, format:String, forcePotTexture:Boolean) — Static Method , class starling.textures.Texture
Creates a texture with a certain size and color.
fromData(data:Object, options:starling.textures:TextureOptions) — Static Method , class starling.textures.Texture
Creates a texture from any of the supported data types, using the specified options.
fromEmbeddedAsset(assetClass:Class, mipMapping:Boolean, optimizeForRenderToTexture:Boolean, scale:Number, format:String, forcePotTexture:Boolean) — Static Method , class starling.textures.Texture
Creates a texture object from an embedded asset class.
fromNetStream(stream:flash.net:NetStream, scale:Number, onComplete:Function) — Static Method , class starling.textures.Texture
Creates a video texture from a NetStream.
fromObject(source:Object, onChangeCallback:Function) — Static Method , class feathers.core.PropertyProxy
Creates a PropertyProxy from a regular old Object.
fromPolygon(polygon:starling.geom:Polygon, style:starling.styles:MeshStyle) — Static Method , class starling.display.Mesh
Creates a mesh from the specified polygon.
fromSource(vertexShader:String, fragmentShader:String, agalVersion:uint) — Static Method , class starling.rendering.Program
Creates a new Program instance from AGAL assembly language.
fromString(format:String) — Static Method , class starling.rendering.VertexDataFormat
Creates a new VertexDataFormat instance from the given String, or returns one from the cache (if an equivalent String has already been used before).
fromTexture(texture:starling.textures:Texture) — Static Method , class starling.display.Quad
Creates a quad from the given texture.
fromTexture(texture:starling.textures:Texture, region:flash.geom:Rectangle, frame:flash.geom:Rectangle, rotated:Boolean, scaleModifier:Number) — Static Method , class starling.textures.Texture
Creates a texture that contains a region (in pixels) of another texture.
fromTextureBase(base:flash.display3D.textures:TextureBase, width:int, height:int, options:starling.textures:TextureOptions) — Static Method , class starling.textures.Texture
Creates a texture from a TextureBase object.
FUCHSIA — Constant Static Property, class starling.utils.Color
fullScreenDisplayState — Property, class feathers.media.VideoPlayer
When the video player is displayed full-screen, determines the value of the native stage's displayState property.
FullScreenToggleButton — class, package feathers.media
A specialized toggle button that controls whether a media player is displayed normally or in full-screen mode.
FullScreenToggleButton() — Constructor, class feathers.media.FullScreenToggleButton
Constructor.
fullScreenToggleButtonEnterDownIconTexture — Property, class feathers.themes.BaseMetalWorksDesktopTheme
fullScreenToggleButtonEnterDownIconTexture — Property, class feathers.themes.BaseMetalWorksMobileTheme
fullScreenToggleButtonEnterUpIconTexture — Property, class feathers.themes.BaseMetalWorksDesktopTheme
fullScreenToggleButtonEnterUpIconTexture — Property, class feathers.themes.BaseMetalWorksMobileTheme
fullScreenToggleButtonExitDownIconTexture — Property, class feathers.themes.BaseMetalWorksDesktopTheme
fullScreenToggleButtonExitDownIconTexture — Property, class feathers.themes.BaseMetalWorksMobileTheme
fullScreenToggleButtonExitUpIconTexture — Property, class feathers.themes.BaseMetalWorksDesktopTheme
fullScreenToggleButtonExitUpIconTexture — Property, class feathers.themes.BaseMetalWorksMobileTheme
FunctionStyleProvider — class, package feathers.skins
Sets styles on a Feathers UI component by passing the component to a function when the style provider's applyStyles() is called.
FunctionStyleProvider(skinFunction:Function) — Constructor, class feathers.skins.FunctionStyleProvider
Constructor.
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