| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
| keepAtlasXmls — Property, class starling.utils.AssetManager |
| Indicates if atlas XML data should be stored for access via the 'getXml' method. |
| keepDownStateOnRollOut — Property, class feathers.utils.touch.TouchToState |
|
If true, the button state will remain as
downState until TouchPhase.ENDED. |
| keepDownStateOnRollOut — Style, class feathers.controls.BasicButton |
| Determines if a pressed button should remain in the down state if a touch moves outside of the button's bounds. |
| |
| keepFontXmls — Property, class starling.utils.AssetManager |
| Indicates if bitmap font XML data should be stored for access via the 'getXml' method. |
| kerning — Property, class starling.text.TextFormat |
| Indicates whether kerning is enabled. |
| KeyboardEvent — class, package starling.events |
| A KeyboardEvent is dispatched in response to user input through a keyboard. |
| KeyboardEvent(type:String, charCode:uint, keyCode:uint, keyLocation:uint, ctrlKey:Boolean, altKey:Boolean, shiftKey:Boolean) — Constructor, class starling.events.KeyboardEvent |
| Creates a new KeyboardEvent. |
| keyCode — Property, class feathers.extensions.tabbedApplication.TabbedViewNavigator |
|
Keyboard key code to pop view. |
| keyCode — Property, class feathers.extensions.tabbedApplication.ViewNavigator |
|
Keyboard key code to pop view
[ViewNavigatorApplication-only]. |
| keyCode — Property, class feathers.utils.keyboard.KeyToEvent |
|
The key that will dispatch the event, when pressed. |
| keyCode — Property, class feathers.utils.keyboard.KeyToSelect |
|
The key that will select the target, when pressed. |
| keyCode — Property, class feathers.utils.keyboard.KeyToState |
|
The key that will change the state of the target, when pressed. |
| keyCode — Property, class starling.events.KeyboardEvent |
| The key code of the key. |
| keyDown — Event, class starling.display.DisplayObject |
| Dispatched when a key on the keyboard is pressed. |
| KEY_DOWN — Constant Static Property, class starling.events.KeyboardEvent |
| Event type for a key that was pressed. |
| keyLocation — Property, class feathers.utils.keyboard.KeyToEvent |
|
The location of the key that will dispatch the event, when pressed. |
| keyLocation — Property, class feathers.utils.keyboard.KeyToSelect |
|
The location of the key that will select the target, when pressed. |
| keyLocation — Property, class feathers.utils.keyboard.KeyToState |
|
The location of the key that will change the state, when pressed. |
| keyLocation — Property, class starling.events.KeyboardEvent |
| Indicates the location of the key on the keyboard. |
| keyScrollDuration — Style, class feathers.controls.GroupedList |
| The duration, in seconds, of the animation when the selected item is changed by keyboard navigation and the item scrolls into view. |
| |
| keyScrollDuration — Style, class feathers.controls.Tree |
| The duration, in seconds, of the animation when the selected item is changed by keyboard navigation and the item scrolls into view. |
| |
| keyScrollDuration — Style, class feathers.controls.List |
| The duration, in seconds, of the animation when the selected item is changed by keyboard navigation and the item scrolls into view. |
| |
| keyScrollDuration — Style, class feathers.controls.DataGrid |
| The duration, in seconds, of the animation when the selected item is changed by keyboard navigation and the item scrolls into view. |
| |
| keyToDeselect — Property, class feathers.utils.keyboard.KeyToSelect |
|
May be set to true to allow the target to be deselected
when the key is pressed. |
| KeyToEvent — class, package feathers.utils.keyboard |
|
Dispatches an event from the target when a key is pressed and released
and the target has focus. |
| KeyToEvent(target:feathers.core:IFocusDisplayObject, keyCode:uint, eventType:String) — Constructor, class feathers.utils.keyboard.KeyToEvent |
|
Constructor. |
| KeyToSelect — class, package feathers.utils.keyboard |
|
Changes the isSelected property of the target when a key is
pressed and released while the target has focus. |
| KeyToSelect(target:feathers.core:IToggle, keyCode:uint) — Constructor, class feathers.utils.keyboard.KeyToSelect |
|
Constructor. |
| KeyToState — class, package feathers.utils.keyboard |
|
Changes a target's state when a key is pressed or released on the
keyboard. |
| KeyToState(target:feathers.core:IFocusDisplayObject, callback:Function) — Constructor, class feathers.utils.keyboard.KeyToState |
|
Constructor. |
| KeyToTrigger — class, package feathers.utils.keyboard |
|
Dispatches Event.TRIGGERED from the target when a key is
pressed and released and the target has focus. |
| KeyToTrigger(target:feathers.core:IFocusDisplayObject, keyCode:uint) — Constructor, class feathers.utils.keyboard.KeyToTrigger |
|
Constructor. |
| keyUp — Event, class starling.display.DisplayObject |
| Dispatched when a key on the keyboard is released. |
| KEY_UP — Constant Static Property, class starling.events.KeyboardEvent |
| Event type for a key that was released. |
|
| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |