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keepAtlasXmls — Property, class starling.utils.AssetManager
Indicates if atlas XML data should be stored for access via the 'getXml' method.
keepDownStateOnRollOut — Property, class feathers.utils.touch.TouchToState
If true, the button state will remain as downState until TouchPhase.ENDED.
keepDownStateOnRollOut — Style, class feathers.controls.BasicButton
Determines if a pressed button should remain in the down state if a touch moves outside of the button's bounds.
keepFontXmls — Property, class starling.utils.AssetManager
Indicates if bitmap font XML data should be stored for access via the 'getXml' method.
kerning — Property, class starling.text.TextFormat
Indicates whether kerning is enabled.
KeyboardEvent — class, package starling.events
A KeyboardEvent is dispatched in response to user input through a keyboard.
KeyboardEvent(type:String, charCode:uint, keyCode:uint, keyLocation:uint, ctrlKey:Boolean, altKey:Boolean, shiftKey:Boolean) — Constructor, class starling.events.KeyboardEvent
Creates a new KeyboardEvent.
keyCode — Property, class feathers.extensions.tabbedApplication.TabbedViewNavigator
Keyboard key code to pop view.
keyCode — Property, class feathers.extensions.tabbedApplication.ViewNavigator
Keyboard key code to pop view [ViewNavigatorApplication-only].
keyCode — Property, class feathers.utils.keyboard.KeyToEvent
The key that will dispatch the event, when pressed.
keyCode — Property, class feathers.utils.keyboard.KeyToSelect
The key that will select the target, when pressed.
keyCode — Property, class feathers.utils.keyboard.KeyToState
The key that will change the state of the target, when pressed.
keyCode — Property, class starling.events.KeyboardEvent
The key code of the key.
keyDown — Event, class starling.display.DisplayObject
Dispatched when a key on the keyboard is pressed.
KEY_DOWN — Constant Static Property, class starling.events.KeyboardEvent
Event type for a key that was pressed.
keyLocation — Property, class feathers.utils.keyboard.KeyToEvent
The location of the key that will dispatch the event, when pressed.
keyLocation — Property, class feathers.utils.keyboard.KeyToSelect
The location of the key that will select the target, when pressed.
keyLocation — Property, class feathers.utils.keyboard.KeyToState
The location of the key that will change the state, when pressed.
keyLocation — Property, class starling.events.KeyboardEvent
Indicates the location of the key on the keyboard.
keyScrollDuration — Style, class feathers.controls.GroupedList
The duration, in seconds, of the animation when the selected item is changed by keyboard navigation and the item scrolls into view.
keyScrollDuration — Style, class feathers.controls.Tree
The duration, in seconds, of the animation when the selected item is changed by keyboard navigation and the item scrolls into view.
keyScrollDuration — Style, class feathers.controls.List
The duration, in seconds, of the animation when the selected item is changed by keyboard navigation and the item scrolls into view.
keyScrollDuration — Style, class feathers.controls.DataGrid
The duration, in seconds, of the animation when the selected item is changed by keyboard navigation and the item scrolls into view.
keyToDeselect — Property, class feathers.utils.keyboard.KeyToSelect
May be set to true to allow the target to be deselected when the key is pressed.
KeyToEvent — class, package feathers.utils.keyboard
Dispatches an event from the target when a key is pressed and released and the target has focus.
KeyToEvent(target:feathers.core:IFocusDisplayObject, keyCode:uint, eventType:String) — Constructor, class feathers.utils.keyboard.KeyToEvent
Constructor.
KeyToSelect — class, package feathers.utils.keyboard
Changes the isSelected property of the target when a key is pressed and released while the target has focus.
KeyToSelect(target:feathers.core:IToggle, keyCode:uint) — Constructor, class feathers.utils.keyboard.KeyToSelect
Constructor.
KeyToState — class, package feathers.utils.keyboard
Changes a target's state when a key is pressed or released on the keyboard.
KeyToState(target:feathers.core:IFocusDisplayObject, callback:Function) — Constructor, class feathers.utils.keyboard.KeyToState
Constructor.
KeyToTrigger — class, package feathers.utils.keyboard
Dispatches Event.TRIGGERED from the target when a key is pressed and released and the target has focus.
KeyToTrigger(target:feathers.core:IFocusDisplayObject, keyCode:uint) — Constructor, class feathers.utils.keyboard.KeyToTrigger
Constructor.
keyUp — Event, class starling.display.DisplayObject
Dispatched when a key on the keyboard is released.
KEY_UP — Constant Static Property, class starling.events.KeyboardEvent
Event type for a key that was released.
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