class GameInputDevice
package openfl.ui
Variables
Methods
getCachedSamples (data:ByteArray, ?append:Bool):Int
Writes cached sample values to the ByteArray. @return
Parameters:
data | |
|---|---|
append |
getControlAt (i:Int):GameInputControl
Retrieves a specific control from a device. @return
Parameters:
i |
|---|
startCachingSamples (numSamples:Int, controls:Vector<String>):Void
Requests this device to start keeping a cache of sampled values.
Parameters:
numSamples | |
|---|---|
null | controls |