class AudioNode
package js.html.audio
extends EventTarget
extended by AnalyserNode, AudioBufferSourceNode, AudioDestinationNode, BiquadFilterNode, ChannelMergerNode, ChannelSplitterNode, ConvolverNode, DelayNode, DynamicsCompressorNode, GainNode, MediaElementAudioSourceNode, MediaStreamAudioDestinationNode, MediaStreamAudioSourceNode, OscillatorNode, PannerNode, ScriptProcessorNode, StereoPannerNode, WaveShaperNode
The AudioNode interface is a generic interface for representing an audio processing module like an audio source (e.g. an HTML audio or video element, an OscillatorNode, etc.), the audio destination, intermediate processing module (e.g. a filter like BiquadFilterNode or ConvolverNode), or volume control (like GainNode).
Documentation AudioNode by Mozilla Contributors, licensed under CC-BY-SA 2.5.
See:
Variables
Represents an integer used to determine how many channels are used when up-mixing and down-mixing connections to any inputs to the node. Its usage and precise definition depend on the value of AudioNode.channelCountMode.
channelCountMode:ChannelCountMode
Represents an enumerated value describing the way channels must be matched between the node's inputs and outputs.
channelInterpretation:ChannelInterpretation
Represents an enumerated value describing the meaning of the channels. This interpretation will define how audio up-mixing and down-mixing will happen.
The possible values are "speakers" or "discrete".
read onlycontext:AudioContext
Returns the associated AudioContext, that is the object representing the processing graph the node is participating in.
read onlynumberOfInputs:Int
Returns the number of inputs feeding the node. Source nodes are defined as nodes having a numberOfInputs property with a value of 0.
read onlynumberOfOutputs:Int
Returns the number of outputs coming out of the node. Destination nodes — like AudioDestinationNode — have a value of 0 for this attribute.