js.html.webgl
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| ActiveInfo | The WebGLActiveInfo interface is part of the WebGL API and represents the information returned by calling the |
| Buffer | The WebGLBuffer interface is part of the WebGL API and represents an opaque buffer object storing data such as vertices or colors. |
| ContextAttributes | |
| Framebuffer | The WebGLFramebuffer interface is part of the WebGL API and represents a collection of buffers that serve as a rendering destination. |
| Program | The WebGLProgram is part of the WebGL API and is a combination of two compiled |
| Renderbuffer | The WebGLRenderbuffer interface is part of the WebGL API and represents a buffer that can contain an image, or can be source or target of an rendering operation. |
| RenderingContext | The WebGLRenderingContext interface provides the OpenGL ES 2.0 rendering context for the drawing surface of an HTML |
| Shader | The WebGLShader is part of the WebGL API and can either be a vertex or a fragment shader. A |
| ShaderPrecisionFormat | The WebGLShaderPrecisionFormat interface is part of the WebGL API and represents the information returned by calling the |
| Texture | The WebGLTexture interface is part of the WebGL API and represents an opaque texture object providing storage and state for texturing operations. |
| UniformLocation | The WebGLUniformLocation interface is part of the WebGL API and represents the location of a uniform variable in a shader program. |